Sound Bug?

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MikeAP
Posts: 274
Joined: Fri Mar 07, 2008 2:28 am

Sound Bug?

Post by MikeAP »

I'm noticing that units, with multiple turns of movement, will not make any engine noise.

For example - Ordering a unit along a route that will take 2 turns. For the first turn, the unit will be heard, but on the second turn, and subsequent turns after it will not be heard.
MikeAP
Posts: 274
Joined: Fri Mar 07, 2008 2:28 am

RE: Sound Bug?

Post by MikeAP »

Also - as pointed out in another thread...mortars are playing their firing sound after their impact sound.
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CapnDarwin
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Joined: Sat Feb 12, 2005 3:34 pm
Location: Newark, OH
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RE: Sound Bug?

Post by CapnDarwin »

The indirect fire sounds are on our fix list. Movement sounds may bege tting clipped if you're turn speed (delay) is too fast. I can check with Rob to see how the movement sounds process too.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
MikeAP
Posts: 274
Joined: Fri Mar 07, 2008 2:28 am

RE: Sound Bug?

Post by MikeAP »

ORIGINAL: Capn Darwin

The indirect fire sounds are on our fix list. Movement sounds may bege tting clipped if you're turn speed (delay) is too fast. I can check with Rob to see how the movement sounds process too.

I'm on default speed settings.
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