Doctrine

The new Cold War turned hot wargame from On Target Simulations, now expanded with the Player's Edition! Choose the NATO or Soviet forces in one of many scenarios or two linked campaigns. No effort was spared to model modern warfare realistically, including armor, infantry, helicopters, air support, artillery, electronic warfare, chemical and nuclear weapons. An innovative new asynchronous turn order means that OODA loops and various effects on C3 are accurately modeled as never before.

Moderators: IronMikeGolf, Mad Russian, WildCatNL, cbelva, IronManBeta, CapnDarwin

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Panta_slith
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Doctrine

Post by Panta_slith »

I couldn't find it in any case, but is there anything like the "Doctrine" set of orders for each kind of units that you could adjust, like in FPG?
Panta Astiazarán
tombo
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RE: Doctrine

Post by tombo »

No...see the Hold Fire thread.
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CapnDarwin
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RE: Doctrine

Post by CapnDarwin »

The hold fire thread does get into it a bit and as I said over there I'll try to get more into the hows and whys of those things going away and new things in the future along those lines.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
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