Group Movement...

The new Cold War turned hot wargame from On Target Simulations, now expanded with the Player's Edition! Choose the NATO or Soviet forces in one of many scenarios or two linked campaigns. No effort was spared to model modern warfare realistically, including armor, infantry, helicopters, air support, artillery, electronic warfare, chemical and nuclear weapons. An innovative new asynchronous turn order means that OODA loops and various effects on C3 are accurately modeled as never before.

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Grim.Reaper
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Joined: Thu Dec 31, 2009 8:08 pm

Group Movement...

Post by Grim.Reaper »

I like the fact you can select multiple units and give orders as a group. When you give a group movement order, it appears all the units end up in the same destination hex at the end of the movement. Which on the surface I understand. However, what if you want the multiple units to deploy in their relative formation they were in at the start of the orders? For example, let's say I start out with three separate units in three separate hexes in a line. At the end of the movement, I would want them to end up in three separate hexes in a line, but in there new general location as I indicated in my destination. Right now they would end in the same hex. Is there anyway to do this with a group movement? Or as I suspect that I will have to have them all go to the one hex and then create individual orders to get them to fan out from there?

Thanks!
stormbringer3
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Joined: Thu Jul 26, 2007 2:58 pm
Location: Staunton, Va.

RE: Group Movement...

Post by stormbringer3 »

The tutorial scenario goes into specifics on how to do this. You click on each unit in the group move and when the waypoints are shown for that unit you can drag the last waypoint into the hex that you want.
I hope that this helps.
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Grim.Reaper
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Joined: Thu Dec 31, 2009 8:08 pm

RE: Group Movement...

Post by Grim.Reaper »

ORIGINAL: stormbringer3

The tutorial scenario goes into specifics on how to do this. You click on each unit in the group move and when the waypoints are shown for that unit you can drag the last waypoint into the hex that you want.
I hope that this helps.

Thanks! Somehow must have missed that....gotta pay more attention to the manuals.
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Grim.Reaper
Posts: 1337
Joined: Thu Dec 31, 2009 8:08 pm

RE: Group Movement...

Post by Grim.Reaper »

Just tried it, exactly what I was looking for...thanks again.
stormbringer3
Posts: 1064
Joined: Thu Jul 26, 2007 2:58 pm
Location: Staunton, Va.

RE: Group Movement...

Post by stormbringer3 »

You're welcome!
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