side posture for individual units

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Agathosdaimon
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side posture for individual units

Post by Agathosdaimon »

Hi - i was inspired by the USS Ticonderoga game from the nineties to make a scenario that involves a defection of a russian DDG - how do i make an event or something that has the posture of the russian ship turn from unfriendly to neutral. I can only see how to change it for the whole side.

thanks
Dimitris
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RE: side posture for individual units

Post by Dimitris »

While in ScenEdit, you can bring up the "Add/Edit Sides" window, switch to the [e.g. Russian] side and check-off "Collective Responsibility". That way, when e.g. a Russian MiG performs a hostile act, only the MiG itself is marked as hostile while the entire Russian side remains non-hostile.
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Agathosdaimon
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RE: side posture for individual units

Post by Agathosdaimon »

great thanks, where do i find that option? basically i want the russians and US sides to be unfriendly but both in a cold war position of not firing unless fired upon, but then there is a russian DDG which requests an escort and is defecting to the west (like in the scenario i am basing it on) it which point then things start to get hairy with approaching slavas and a possible aircraft -its relatively simple and perhaps the original scenario is not as realistic so i will have to tweak it and test it an dmaybe try and get it playable from both sides

though i am still not sure how to best apply the collective responsibilty setting - do i adjust it for everyone russian except teh defecting DDG - whats the easiest way to do this -ie the russian side moves from unfriendly to hostile on the whole but the ddg will itself become neutral?
El Savior
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RE: side posture for individual units

Post by El Savior »

Maybe you could add third side "defected" for this single ship. This way you can make posture for both side.
El Savior
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Agathosdaimon
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RE: side posture for individual units

Post by Agathosdaimon »

Excellent idea! That will resolve alot ! Danke sehr!
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