Missing Basic-Functions?

Civil War 2 is the definitive grand strategy game of the period. It is a turn based regional game with an emphasis on playability and historical accuracy. It is built on the renowned AGE game engine, with a modern and intuitive interface that makes it easy to learn yet hard to master.
This historical operational strategy game with a simultaneous turn-based engine (WEGO system) that places players at the head of the USA or CSA during the American Civil War (1861-1865).

Moderator: Pocus

Post Reply
MasterDesaster
Posts: 1
Joined: Thu Oct 24, 2013 3:53 pm

Missing Basic-Functions?

Post by MasterDesaster »

Please, do not misunderstand me.
[&o]

But at the moment I am disappointed about the game. I think, the game could be good, if there wouldn’t be so much missing “basics”.

1. Save-Game-Management – No easy-accessible single-file for each single-saving-action.
2. Searching Generals – No Overview about Generals, only Units
3. Searching City – No possibility to find Cities, only States

Therefore you have to spend too much time about “searching” your units or anything else, instead thinking about strategy and enjoying gameplay.
Even the loading of a previous turn is a challenge (which I didn´t mastered till now …).

I don’t think that these functions are exceptional or high-tec. I suppose, these functions are “standard” since the first Civ-Game.

In my opinion, these functions should be content of an upcoming patch. What do you think about?
[&:]
User avatar
Michael T
Posts: 4445
Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

RE: Missing Basic-Functions?

Post by Michael T »

1. I agree and really there should much better security as well. The PBEM process should mimic the WITP-AE process. A WEGO game should be quite easy to secure. And why does the save game file go to a totally different folder structure/location than the game itself? I have to drill down about 6 or 7 levels to find it. Why not simply have it sitting in the Game folder structure?

2. Agree very much so.

3. Agree.

I think the game design and play itself is superb. But the manual, Leader Overview info/sorting and the file management/PBEM security aspects are surely lacking.

Please work on improving these things, otherwise a very fun and challenging gaming experience.
Toro12
Posts: 162
Joined: Thu Apr 06, 2000 8:00 am
Location: Covington, KY, USA

RE: Missing Basic-Functions?

Post by Toro12 »

2. You can search by generals using the F1 Ledger. Select individual (not group -- first icon?) and then do not show stacks w/out leaders. There they are.
User avatar
Michael T
Posts: 4445
Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

RE: Missing Basic-Functions?

Post by Michael T »

Problem is though you can't see all his stats, you still have to go to him on the map to see it all.
User avatar
Jim D Burns
Posts: 4001
Joined: Mon Feb 25, 2002 6:00 pm
Location: Salida, CA.

RE: Missing Basic-Functions?

Post by Jim D Burns »

ORIGINAL: Michael T
And why does the save game file go to a totally different folder structure/location than the game itself?

There are two .ini files in the games root folder. If you delete the one that is NOT named modpath.ini (mines deleted so I don't recall its exact name), the game will create a new save folder and the other folders you see in the MyDocuments path in the games root directory for you and save there from now on. You have to actually save a game for the folders to get created, so start a game and execute a turn and it should do it for you.

Once that is done you will have to manually move your game files from the MyDocuments path into the new save folder in order to be able to load your old games. I don't think anything else needs to be moved from the script and other folders, but I'm not sure so you may want to move that stuff over too just to play it safe.

Jim
User avatar
Jim D Burns
Posts: 4001
Joined: Mon Feb 25, 2002 6:00 pm
Location: Salida, CA.

RE: Missing Basic-Functions?

Post by Jim D Burns »

ORIGINAL: MasterDesaster
1. Save-Game-Management – No easy-accessible single-file for each single-saving-action.

If you are on the screen where you select a game to load, select your game and in the top right corner an earasor looking icon should appear. Click it for options to manipulate your save game, one of which is an option to rename it. Not sure if this is what you meant but thought I'd mention it as it took me quite a while to find this function in game and assume others haven't seen it as well.

Jim
User avatar
Michael T
Posts: 4445
Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

RE: Missing Basic-Functions?

Post by Michael T »

Thanks Jim that worked :)

I am wondering if I put a path in that INI file (userpath.ini) I deleted would the saves be directed there instead, an even better solution.
User avatar
Michael T
Posts: 4445
Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

RE: Missing Basic-Functions?

Post by Michael T »

No easy-accessible single-file for each single-saving-action.

I think he means just one file to send. Rather than the 2 out 3 we have now.

For a real nightmare try the PBEM process for Empires In Arms. Must be the worst in all history.
User avatar
Jim D Burns
Posts: 4001
Joined: Mon Feb 25, 2002 6:00 pm
Location: Salida, CA.

RE: Missing Basic-Functions?

Post by Jim D Burns »

ORIGINAL: Michael T
No easy-accessible single-file for each single-saving-action.

I think he means just one file to send. Rather than the 2 out 3 we have now.

For a real nightmare try the PBEM process for Empires In Arms. Must be the worst in all history.

My opponent and I zip the entire save folder for our game, quick and simple, no need to hunt down individual files. Once the three backup folders are created the zip stops growing in size so no issue with it becoming too large for email to handle over time.

Jim
Post Reply

Return to “Civil War II”