Changing Weapon and Unit Names
Moderator: MOD_Flashpoint
Changing Weapon and Unit Names
Hello everyone,
I've made a user data file that uses Russian names for various Soviet weapons and units. Maybe you are making a WP oriented scenario for example, and want to add that extra immersion factor. In any case, feel free to use this in any way you want.
The changes:
AT-2 Swatter -> Falanga/Fleyta
AT-3 Sagger -> Malyutka
AT-4 Spigot -> Fagot/Faktoriya
AT-5 Spandrel -> Konkurs
AT-6 Spiral -> Shturm
AT-7 Saxhorn -> Metis
AT-8 Songster -> Kobra
AT-9 Spiral-2 -> Ataka-V
AT-10 Stabber -> Bastion
AT-11 Sniper -> Svir
(SAM weapon names. I made the best attempt to update unit names to match the existing style. e.g. MANPAD teams are named simply "Strela-2" instead of "9K32 Strela-2" and the S-300 static unit is named "S-300 SAM")
SA-2 Guideline -> S-75 Dvina
SA-3 Goa -> S-125 Neva
SA-4 Ganef -> 2K11 Krug
SA-6 Gainful -> 2K12 Kub
SA-7 Grail -> 9K32 Strela-2
SA-8 Gecko -> 9K33 Osa
SA-9 Gaskin -> 9K31 Strela-1
SA-10 Grumble -> S-300
SA-11 Gadfly -> 9K37 Buk
SA-13 Gopher -> 9K35 Strela-10
SA-14 Gremlin -> 9K34 Strela-3
SA-15 Gauntlet -> 9K330 Tor
SA-16 Gimlet -> 9K310 Igla-1
SA-18 Grouse -> 9K38 Igla
SA-19 Grison -> 9K22 Tunguska
AS-7 Kerry -> Kh-66
AS-9 Kyle -> Kh-28
AS-10 Karen -> Kh-25
AS-11 Kilter -> Kh-58
AS-12 Kegler -> Kh-25MP
AS-14 Kedge -> Kh-29
[Update: Renamed the 2500m range version of the Fagot ATGM to Faktoriya, fixed some minor errors. If anyone sees any other mistakes please let me know. I don't have a military background and am not an expert on these things.]
[Update: I've added a list of all the name changes.]
I've made a user data file that uses Russian names for various Soviet weapons and units. Maybe you are making a WP oriented scenario for example, and want to add that extra immersion factor. In any case, feel free to use this in any way you want.
The changes:
AT-2 Swatter -> Falanga/Fleyta
AT-3 Sagger -> Malyutka
AT-4 Spigot -> Fagot/Faktoriya
AT-5 Spandrel -> Konkurs
AT-6 Spiral -> Shturm
AT-7 Saxhorn -> Metis
AT-8 Songster -> Kobra
AT-9 Spiral-2 -> Ataka-V
AT-10 Stabber -> Bastion
AT-11 Sniper -> Svir
(SAM weapon names. I made the best attempt to update unit names to match the existing style. e.g. MANPAD teams are named simply "Strela-2" instead of "9K32 Strela-2" and the S-300 static unit is named "S-300 SAM")
SA-2 Guideline -> S-75 Dvina
SA-3 Goa -> S-125 Neva
SA-4 Ganef -> 2K11 Krug
SA-6 Gainful -> 2K12 Kub
SA-7 Grail -> 9K32 Strela-2
SA-8 Gecko -> 9K33 Osa
SA-9 Gaskin -> 9K31 Strela-1
SA-10 Grumble -> S-300
SA-11 Gadfly -> 9K37 Buk
SA-13 Gopher -> 9K35 Strela-10
SA-14 Gremlin -> 9K34 Strela-3
SA-15 Gauntlet -> 9K330 Tor
SA-16 Gimlet -> 9K310 Igla-1
SA-18 Grouse -> 9K38 Igla
SA-19 Grison -> 9K22 Tunguska
AS-7 Kerry -> Kh-66
AS-9 Kyle -> Kh-28
AS-10 Karen -> Kh-25
AS-11 Kilter -> Kh-58
AS-12 Kegler -> Kh-25MP
AS-14 Kedge -> Kh-29
[Update: Renamed the 2500m range version of the Fagot ATGM to Faktoriya, fixed some minor errors. If anyone sees any other mistakes please let me know. I don't have a military background and am not an expert on these things.]
[Update: I've added a list of all the name changes.]
- Attachments
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- Soviet-USER.zip
- (70.23 KiB) Downloaded 23 times
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: Changing Weapon and Unit Names
Good news. You can mod the names to your hearts content.
Bad news. You cannot change anything in the scenarios that came with the game. We locked those. There would be no way to control edited scenarios to the originals without doing that. The originals need to be kept in their original form for things like PBEM, etc.
Good Hunting.
MR
Bad news. You cannot change anything in the scenarios that came with the game. We locked those. There would be no way to control edited scenarios to the originals without doing that. The originals need to be kept in their original form for things like PBEM, etc.
Good Hunting.
MR
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
RE: Changing Weapon and Unit Names
OK, that is a little disappointing but I'll have to live with it I guess. Thanks for the response.
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: Changing Weapon and Unit Names
What kind of names were you looking at? What do you find weird about the names the scenarios currently have?
Good Hunting.
MR
Good Hunting.
MR
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
- CapnDarwin
- Posts: 9666
- Joined: Sat Feb 12, 2005 3:34 pm
- Location: Newark, OH
- Contact:
RE: Changing Weapon and Unit Names
I used NATO reporting names for Soviet weapons.
OTS is looking forward to Southern Storm getting released!
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
RE: Changing Weapon and Unit Names
Part of the reason is that I'm not as familiar with NATO reporting names. For example, I find myself often having to stop and look up on Wikipedia that my units armed with SA-14 Gremlins are in fact carrying Strela-3s. While the game has the numbers available, it is easier for me to evaluate a unit's capabilities when I can recognize it's real world basis.
The other part is that I just plain like the native names better. It's hard to explain because it's a preference, but I'd much rather see Malyutka than AT-3 Sagger, for another example.
So, these aren't terrible issues, but preferences aside though, I'm sure sooner or later someone will want to tweak the capabilities of various units and will like to see how it affects the way scenarios play out. It would be nice to be able to export some of the default scenarios for offline play, since they are more polished than anything I have been able to throw together myself. I understand though that it depends on what you are comfortable doing.
The other part is that I just plain like the native names better. It's hard to explain because it's a preference, but I'd much rather see Malyutka than AT-3 Sagger, for another example.
So, these aren't terrible issues, but preferences aside though, I'm sure sooner or later someone will want to tweak the capabilities of various units and will like to see how it affects the way scenarios play out. It would be nice to be able to export some of the default scenarios for offline play, since they are more polished than anything I have been able to throw together myself. I understand though that it depends on what you are comfortable doing.
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: Changing Weapon and Unit Names
ORIGINAL: dholedays
Part of the reason is that I'm not as familiar with NATO reporting names. For example, I find myself often having to stop and look up on Wikipedia that my units armed with SA-14 Gremlins are in fact carrying Strela-3s. While the game has the numbers available, it is easier for me to evaluate a unit's capabilities when I can recognize it's real world basis.
The other part is that I just plain like the native names better. It's hard to explain because it's a preference, but I'd much rather see Malyutka than AT-3 Sagger, for another example.
Your units carrying SA-14 Gremlins are carrying SA-14 Gremlins. They are also, in fact, carrying Strela-3's. We had to call them something. There's a really good chance that most gamers that will play the game served in NATO and not the Warsaw Pact units. With that in mind, we went with the nomenclature that most gamers would recognize.
So, these aren't terrible issues, but preferences aside though, I'm sure sooner or later someone will want to tweak the capabilities of various units and will like to see how it affects the way scenarios play out. It would be nice to be able to export some of the default scenarios for offline play, since they are more polished than anything I have been able to throw together myself. I understand though that it depends on what you are comfortable doing.
The reason they are more polished is simply that they've been played more.
Good Hunting.
MR
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
RE: Changing Weapon and Unit Names
I understand the reason you used NATO reporting names, that's not why I started this thread [;)]. I explained my issue with the default names as a direct response to your question.
Anyways I wanted to know if there was a convenient way to use names of my own preference in the existing scenarios, and it seems that there is not. I guess the only purpose of this thread now is for anyone, minority or not, who wants to use my data file. Though it looks like it's not going to be as useful to anyone without scenarios to go with it.
Anyways I wanted to know if there was a convenient way to use names of my own preference in the existing scenarios, and it seems that there is not. I guess the only purpose of this thread now is for anyone, minority or not, who wants to use my data file. Though it looks like it's not going to be as useful to anyone without scenarios to go with it.
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: Changing Weapon and Unit Names
Okay. Full circle then, there is no way to do it for the original scenarios. There is a way to do it for any scenario you make for yourself or anyone else that may want to use it.
Don't sell short any mods you create. There could be several out there that may want to use it for their own scenarios.
Good Hunting.
MR
Don't sell short any mods you create. There could be several out there that may want to use it for their own scenarios.
Good Hunting.
MR
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
RE: Changing Weapon and Unit Names
ORIGINAL: Mad Russian
Okay. Full circle then, there is no way to do it for the original scenarios. There is a way to do it for any scenario you make for yourself or anyone else that may want to use it.
Don't sell short any mods you create. There could be several out there that may want to use it for their own scenarios.
Good Hunting.
MR
What if you edit the user data file then replace the main data file?
- CapnDarwin
- Posts: 9666
- Joined: Sat Feb 12, 2005 3:34 pm
- Location: Newark, OH
- Contact:
RE: Changing Weapon and Unit Names
MikeAP,
If you replace a main OTS file the editor will see it as a user file. All scenario data is locked away in the scenario file so they can be self sustainable. We can see if there is a way to update names in the game like the new ability to load silhouettes after loading a scenario. A bit trickier since we would need to point to a data file first.
I will chat with the team and see if it is possible.
If you replace a main OTS file the editor will see it as a user file. All scenario data is locked away in the scenario file so they can be self sustainable. We can see if there is a way to update names in the game like the new ability to load silhouettes after loading a scenario. A bit trickier since we would need to point to a data file first.
I will chat with the team and see if it is possible.
OTS is looking forward to Southern Storm getting released!
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
RE: Changing Weapon and Unit Names
Mad Russian--
OK, sorry if there was a misunderstanding. I'm surprised how much attention you are giving this. I feel like you won't stop until I tell you that I am completely satisfied [;)].
Capn Darwin--
Again, I'm surprised to see this much response. Now I see how dedicated you both are to making sure that everyone is happy with your game. If it is anything difficult please don't trouble yourselves with it. I really appreciate your attention though.
[Edit: hit the post button prematurely]
OK, sorry if there was a misunderstanding. I'm surprised how much attention you are giving this. I feel like you won't stop until I tell you that I am completely satisfied [;)].
Capn Darwin--
Again, I'm surprised to see this much response. Now I see how dedicated you both are to making sure that everyone is happy with your game. If it is anything difficult please don't trouble yourselves with it. I really appreciate your attention though.
[Edit: hit the post button prematurely]
- Mad Russian
- Posts: 13255
- Joined: Sat Mar 15, 2008 9:29 pm
- Location: Texas
RE: Changing Weapon and Unit Names
ORIGINAL: dholedays
Mad Russian--
OK, sorry if there was a misunderstanding. I'm surprised how much attention you are giving this. I feel like you won't stop until I tell you that I am completely satisfied [;)].
Capn Darwin--
Again, I'm surprised to see this much response. Now I see how dedicated you both are to making sure that everyone is happy with your game. If it is anything difficult please don't trouble yourselves with it. I really appreciate your attention though.
[Edit: hit the post button prematurely]
Everyone's opinions, comments and issues are important to us.
On the other hand, we didn't intend to overwhelm you. Maybe, I've been playing the Russians a bit too long here.....[X(]
We are glad the game is playing well for you and appreciate your taking the time to make comments. The least we can do is answer your concerns.
Good Hunting.
MR
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
RE: Changing Weapon and Unit Names
ORIGINAL: Mad Russian
On the other hand, we didn't intend to overwhelm you. Maybe, I've been playing the Russians a bit too long here.....[X(]
Hahaha. Well, no harm done.
RE: Changing Weapon and Unit Names
In Soviet Russia, scenarios mod you.
