How to question?

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GBS
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How to question?

Post by GBS »

Lets say I form a naval strike mission and would like the group to fly a route other than the direct one to the target. In this case I may want to fly around some territory that could be dangerous. Is there away to do this?
"It is well War is so terrible lest we grow fond of it." -
R. E. Lee

"War..god help me, I love it so." - G. Patton
CaptCarnage
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RE: How to question?

Post by CaptCarnage »

With the F3 key you can set a course and various waypoints.

I do it like this and once they are at the end of their intended route I assign them to a Strike Mission with the correct targets.
"One must always distrust the report of troop commanders: 'We have no fuel' [...] You see, if they become tired they suddenly lack fuel" - Heinz Guderian, Panzer Leader
GBS
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Location: Southeastern USA

RE: How to question?

Post by GBS »

Thanks. I was afraid of that. This means I would have to keep track of where the group is at all times. In many scenarios there is too much going on to be able to do this. I am not a good micro manager. Too bad we cant set a specific route in the mission set up page.
"It is well War is so terrible lest we grow fond of it." -
R. E. Lee

"War..god help me, I love it so." - G. Patton
CaptCarnage
Posts: 335
Joined: Tue May 24, 2011 8:59 am

RE: How to question?

Post by CaptCarnage »

ORIGINAL: GBS

Thanks. I was afraid of that. This means I would have to keep track of where the group is at all times. In many scenarios there is too much going on to be able to do this. I am not a good micro manager. Too bad we cant set a specific route in the mission set up page.

That would be awesome but then again, you set the course of the group just once and then you have to monitor when it's near. All you need to do then is assign the group.
If it's an important strike I would want to be on top of it anyway - whether it's fully automated or not. So I don't really consider it micromanaging, just monitoring :)
"One must always distrust the report of troop commanders: 'We have no fuel' [...] You see, if they become tired they suddenly lack fuel" - Heinz Guderian, Panzer Leader
Rudd
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Joined: Wed Jul 10, 2013 10:34 am

RE: How to question?

Post by Rudd »

You can set up a "No-Navigation Zone" in the "Unit Orders" tab.
MaB1708
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RE: How to question?

Post by MaB1708 »

Lets say I form a naval strike mission and would like the group to fly a route other than the direct one to the target. In this case I may want to fly around some territory that could be dangerous. Is there away to do this?

You can assign the strike mision right from the start and use F3 to define a path to target, just make sure the "Ignore plotted course when attacking" is unchecked in the right-click context menu of your attacking air group.
Result: Group will follow the F3 defined waypoints prior to carrying out the strike mission - voilà!
smudge56
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RE: How to question?

Post by smudge56 »

Never thought of that good idea [:)]

ORIGINAL: MartinB
Lets say I form a naval strike mission and would like the group to fly a route other than the direct one to the target. In this case I may want to fly around some territory that could be dangerous. Is there away to do this?

You can assign the strike mision right from the start and use F3 to define a path to target, just make sure the "Ignore plotted course when attacking" is unchecked in the right-click context menu of your attacking air group.
Result: Group will follow the F3 defined waypoints prior to carrying out the strike mission - voilà!
AKA - Smudge
smudge56
Posts: 667
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Location: UK

RE: How to question?

Post by smudge56 »

Sorry to ask a stupid question but what do you mean by doing that. I'd be interested in your thoughts.


ORIGINAL: Rudd

You can set up a "No-Navigation Zone" in the "Unit Orders" tab.
AKA - Smudge
CaptCarnage
Posts: 335
Joined: Tue May 24, 2011 8:59 am

RE: How to question?

Post by CaptCarnage »

ORIGINAL: MartinB
Lets say I form a naval strike mission and would like the group to fly a route other than the direct one to the target. In this case I may want to fly around some territory that could be dangerous. Is there away to do this?

You can assign the strike mision right from the start and use F3 to define a path to target, just make sure the "Ignore plotted course when attacking" is unchecked in the right-click context menu of your attacking air group.
Result: Group will follow the F3 defined waypoints prior to carrying out the strike mission - voilà!

Wow I didn't know! :) Awesome!
"One must always distrust the report of troop commanders: 'We have no fuel' [...] You see, if they become tired they suddenly lack fuel" - Heinz Guderian, Panzer Leader
Rudd
Posts: 468
Joined: Wed Jul 10, 2013 10:34 am

RE: How to question?

Post by Rudd »

ORIGINAL: Blighty56

Sorry to ask a stupid question but what do you mean by doing that. I'd be interested in your thoughts.


ORIGINAL: Rudd

You can set up a "No-Navigation Zone" in the "Unit Orders" tab.
Example is 2 friendly bases, with a hostile SA-5 in between. Put reference points around known hostile positions, keeping their sensor and/or firing range in mind, then create a no-nav zone

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Rudd
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RE: How to question?

Post by Rudd »

I've created a ferry mission between the 2 friendly bases, the aircraft takeoff and instead of flying in a straight line, they fly around the "no-nav zone". Any ac/ships/subs etc(your choice w/ check marks) will stay out of that zone.

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smudge56
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Location: UK

RE: How to question?

Post by smudge56 »

I see very impressive doh never thought of that. Thanks mate for showing me what you meant.[:D]
AKA - Smudge
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