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This exciting new release is a faithful adaptation of the renowned Conflict of Heroes board game that won the Origins Historical Game of the Year, Charles Roberts Wargame of the Year and the James F. Dunnigan Design Elegance Award, as well as many others!

Designed and developed in cooperation with Uwe Eickert, the original designer of Conflict of Heroes, and Western Civlization Software, the award-winning computer wargame studio, no effort has been spared to bring the outstanding Conflict of Heroes gameplay to the computer. Conflict of Heroes includes an AI opponent as well as full multiplayer support with an integrated forum and game lobby. To remain true to the core gameplay of the board game, the PC version is designed to be fun, fast and easy to play, though hard to master. The game design is also historically accurate and teaches and rewards platoon and company-level combined arms tactics without overwhelming the player with rules.

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Moltke71
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Joined: Sat Sep 23, 2000 3:00 pm

Groups

Post by Moltke71 »

I'm giving this game another look. One thing I'm having trouble with is group movement. I do the contiguous SHIFT-Click thing. Am I right in thinkinking I must move each member unit individually in that turn as long as they stay together? TIA.
Jim Cobb
PKH
Posts: 242
Joined: Thu Nov 17, 2011 5:26 pm

RE: Groups

Post by PKH »

Yes, you must move them individually, and they must end up connected at the end of the move iirc. The benefit is you can move several units without the opponent getting an action, and you get +1 to attack for each extra unit when firing, which is useful for ganging up on T-34s and KV's.
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