Foreign intervention

Civil War 2 is the definitive grand strategy game of the period. It is a turn based regional game with an emphasis on playability and historical accuracy. It is built on the renowned AGE game engine, with a modern and intuitive interface that makes it easy to learn yet hard to master.
This historical operational strategy game with a simultaneous turn-based engine (WEGO system) that places players at the head of the USA or CSA during the American Civil War (1861-1865).

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KamilS
Posts: 1881
Joined: Fri Feb 04, 2011 10:51 pm

Foreign intervention

Post by KamilS »

What can be expected in case of foreign intervention?

Due to bad luck in scripted events(I didn't loose any battle in significant way, no key location was conceded to enemy) in late Dec '61 my opponent have +67 foreign intervention.


What can I expect?
Kamil
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Dorb
Posts: 371
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Location: Ohio

RE: Foreign intervention

Post by Dorb »

Asked this a few post back, doesn't appear many folks have experienced anything. I was curious to see what forces were sent.
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Ace1_slith
Posts: 340
Joined: Tue Sep 24, 2013 4:45 pm

RE: Foreign intervention

Post by Ace1_slith »

It happens very rarely, as in RL. AI takes over British, and they mainly conduct their operations form Canada. So no common battle line for CSA and the Brits, as it is expected there would be none in RL too.
Toro12
Posts: 162
Joined: Thu Apr 06, 2000 8:00 am
Location: Covington, KY, USA

RE: Foreign intervention

Post by Toro12 »

My current game has been running in the 60s for most of the time (in mid-1864 now). No Brits or French yet. I wouldn't worry too much about that number. When you start winning battles, and when the Proclamation comes up, that number will change.
KamilS
Posts: 1881
Joined: Fri Feb 04, 2011 10:51 pm

RE: Foreign intervention

Post by KamilS »

So am I correct in thinking, that it isn't percentage chance but it is necessary to reach +100 to trigger intervention?
Kamil
Aurelian
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RE: Foreign intervention

Post by Aurelian »

ORIGINAL: Kamil

So am I correct in thinking, that it isn't percentage chance but it is necessary to reach +100 to trigger intervention?

Yes. Before it gets there you could get subsides, but no entry until you get to +100.

Note that if it ever gets to -100, they will never intervene.

Once either +100 or -100 is reached, it can't be influenced further.
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Symple
Posts: 170
Joined: Sat Sep 14, 2013 12:56 am

RE: Foreign intervention

Post by Symple »

ORIGINAL: Kamil

What can be expected in case of foreign intervention?

Due to bad luck in scripted events(I didn't loose any battle in significant way, no key location was conceded to enemy) in late Dec '61 my opponent have +67 foreign intervention.


What can I expect?
What can be expected in case of foreign intervention?

Due to bad luck in scripted events(I didn't loose any battle in significant way, no key location was conceded to enemy) in late Dec '61 my opponent have +67 foreign intervention.


What can I expect?

France and England will join the Confederates with ships and troops. Not war deciding, but really a nice boost of troops.
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