Modding Map Markers

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z1812
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Modding Map Markers

Post by z1812 »

Can someone point me in the right direction. There seems to be some sort of layer involved that I am finding hard to work around.
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CapnDarwin
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RE: Modding Map Markers

Post by CapnDarwin »

You just need to replace the existing art with a new piece with the same name, size and format (PNG, I believe for those). The files are in /Assets/Map Markers.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
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z1812
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RE: Modding Map Markers

Post by z1812 »

Thanks for your reply. However I think you are mistaken.

The markers are on a white background. When you import them the background turns black. When you export them it shows as a black square in the game with the marker inside. I have tried a white background and no background but nothing works, There must be some sort of layering involved.
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CapnDarwin
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RE: Modding Map Markers

Post by CapnDarwin »

What software are you using? The png file should come into the software with the transparency intact. If not, check the settings to see how png files are handled. Some software packages have two modes for png transparency use.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
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z1812
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RE: Modding Map Markers

Post by z1812 »

Thanks. I was not aware that there might be 2 options for a PNG transparency.

It seems I was mistaken and not you. Thanks for the information.
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CapnDarwin
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RE: Modding Map Markers

Post by CapnDarwin »

That has messed me up on a number of occasions over the year. You would think one behavior would be enough and you could have a second format for the other like PNH or PNT.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
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