Naval Combat Abort Digression

Post bug reports and ask for game support here.

Moderator: Shannon V. OKeets

Post Reply
User avatar
Beryl
Posts: 44
Joined: Sun Jun 01, 2008 9:14 am
Location: France

Naval Combat Abort Digression

Post by Beryl »

During naval combat abort digression, naval units having to move through sea area with ennemy units can not move. Game is stuk at this step

CA Deutschland + Graf Spee 5 range / 5 movers are in 1 box of North atlantic and suffer a 2D, A result.
One ship is damaged+aborted, the other is aborted. Both ships choose to abort together and have 4 movement points to navigate their way home to a german port.
There are face-up allied naval or air units in Denmark Strait, Bay of Biscay, Faeros Gap, Norvegian Sea and North Sea, all able to try to intercept.
The german ships can not move to the german port (being interceptable on the way home) and must choose a naval path, have enough movement points, but can not move in any sea area.

I can restore and replay several times this naval combat.
Each time that at least one german naval unit has to abort, it can not move, can not be destroyed and game can not proceed past the abort digression.

Edit : playing with 1.1.1 and WITHOUT ITPOTE


Attachments
naval_combat.zip
(1.47 MiB) Downloaded 7 times
"Nicht kleckern, klotzen!" - Guderian
User avatar
paulderynck
Posts: 8475
Joined: Sat Mar 24, 2007 5:27 pm
Location: Canada

RE: Naval Combat Abort Digression

Post by paulderynck »

Did you try moving them by CTRL-left-cleck in each sea area you wanted to enter? That is how you tell MWiF to enter enemy sea zones where you can be intercepted.
Paul
User avatar
Beryl
Posts: 44
Joined: Sun Jun 01, 2008 9:14 am
Location: France

RE: Naval Combat Abort Digression

Post by Beryl »

My Bad. That's ok
"Nicht kleckern, klotzen!" - Guderian
Post Reply

Return to “Tech Support”