WTF is airdrop?

Welcome to the new war raging across hundreds of light years at once, with mechanized Titans as the main fighting force.

Moderator: MOD_TitansOfSteel

Daegil
Posts: 9
Joined: Sun Nov 03, 2002 7:49 pm

WTF is airdrop?

Post by Daegil »

As said, what is airdrop, can I do it myself, and where
can I find info on it?

Thank you in advance

Daegil, the ranger
Make love, if you want. Just
make sure you have time for
war, too.
discord
Posts: 60
Joined: Tue Oct 15, 2002 3:42 am
Location: sweden

Post by discord »

airdrop, to drop in troops using airplanes(usualy)or in this case prolly suborbital shuttles, in game terms, it's reinforcements, and how to use it? well i heard something about including it in WS so go buy WS and use it.*grin*

//discord
Daegil
Posts: 9
Joined: Sun Nov 03, 2002 7:49 pm

Post by Daegil »

The comp uses it...? With success... :(
Make love, if you want. Just
make sure you have time for
war, too.
discord
Posts: 60
Joined: Tue Oct 15, 2002 3:42 am
Location: sweden

Post by discord »

i dunno, WS is still in beta, and i aint not beta tester.

it is not implemented in ToS 1.4 asfar as i know.
//discord
Daegil
Posts: 9
Joined: Sun Nov 03, 2002 7:49 pm

Post by Daegil »

As far as I know, my battle module is v1.4.0...
Whatever it is, it's making scrap metal of my long
range Mechs... :(
Make love, if you want. Just
make sure you have time for
war, too.
discord
Posts: 60
Joined: Tue Oct 15, 2002 3:42 am
Location: sweden

Post by discord »

well, only a select few are testing WS asfar as i know, and light long range mechs....well, to be honest with you, i dont think it's such a good idea.

//discord
Daegil
Posts: 9
Joined: Sun Nov 03, 2002 7:49 pm

Post by Daegil »

Conclusion: 1) Airdrops are implemented already, though only
the comp can use them. 2) 2 PGs in a 140 tonner with mid-
level armor beats two regulars (40t & 100t) with novice
pilot... Hmmm...
Make love, if you want. Just
make sure you have time for
war, too.
Daegil
Posts: 9
Joined: Sun Nov 03, 2002 7:49 pm

Post by Daegil »

Ps. With the said combination, my novice jock beat up
two veterans. Not bad for a "not good" mech. =)
Make love, if you want. Just
make sure you have time for
war, too.
User avatar
Lobsteve
Posts: 110
Joined: Tue Jun 18, 2002 12:06 am
Location: Victoria BC, Canada
Contact:

Post by Lobsteve »

Airdrops are in v1.4, however you're right, it is only the AI that can use them. They don't always happen mind you, though I'm not sure on the exact frequency, and what the conditions for them are.

If, as is relatively normal, you're playing with your long-range titans back and the shorter range guys running in, it seems to be the case that the enemy titans generally drop in right infront of your long-ranger. Though, again, I'm not sure what the decision making process is with the AI placing it's dropped titans.

If you're really worried about getting hammered by them there are a couple things you can do:
1) Leave a bodyguard with your long-range titan. Though it is kind of a pain since you reduce the number of titans rushing forward.
2) Ensure that there is a mid-range titan in your group that can quickly turn around and get in some free shots as the dropped titans are dropping down.
3) Pick a Long-Range titan (or build one) with a mid-range to short-range weapon. if you want one of the pre-built ones, I suggest the Vulcanoid which has a meduim-laser. That was you could hold the off until help comes.

There's probably alot of other choices for dealign with them. Just thought I'd give you a few.

Lobsteve.
"Somehow it seems to fill my head with ideas--only I don't exactly know what they are! However, somebody killed something: that's clear, at any rate---"
-- Lewis Carrol
PrinceCorrin
Posts: 299
Joined: Tue Oct 09, 2001 8:00 am
Location: Bossier City, Louisiana
Contact:

Post by PrinceCorrin »

You can change how often Airdrops occur by altering the percentage value in the binit data file.

If an airdrop happens the ai will drop very near a few randomly selected titans.

Count up the weight value of your enemies and compare it to the total weight of your own team. If you have about the same weight as the AI then you needn't fear airdrops. (unless, of course, you set the AI to have more weight than you) This way, you can decide early in the game whether or not to leave a guard for your longer ranged titans.

Also, if your weights come up different by only 20-30 tons, it's prolly not the result of airdroping titans. Look for differences of 40-60 at least.
I see your lips moving, but all I hear is: Blah Blah Blah, I'm a friggin moron.
Korgmeister
Posts: 141
Joined: Sat Nov 17, 2001 10:00 am
Location: Melbourne, Australia
Contact:

Post by Korgmeister »

Yes, airdrops are scary things indeed.

I should have seen it coming.

"Hmm, I think for once I'm not grossly outonned by the AI, time to set up an ambush and kick some tail!"

La dee da, the BaitMkIV/Crucible combo is making short work out of the hapless opponent until I see those ominous words.

AIRDROP OF TEAM 2 DETECTED

"Oh F**k!"

At this point, the SENSIBLE thing to do is head for the hills and get the hell off the map. 9/10 times, if you get airdropped, you're SCREWED!

The STUPID thing to do (that is, what I did) was try and split the group and get the CC titans and Long Range units to fight the enemies seperately. That strategy just won't win, and you will end up ejecting from 4 titians (thankfully sucessfully) and losing a metric buttload of money in titan replacement *sigh*

Lobsteve's tips are all good. An excellent titan to have during these circumstances is the Gambler. If you luck out and cripple the enemy's systems while it's coming down, you'll stand a much better chance of surviving. Heavy Mesons, while being slow, are very versatile weapons, and great for supporting a CC titan :D
Korgmeister - Mad scientist of pessimistic ToS design and unluckiest ToS player in history.

Please note that all comments that any weapon, design, tactic etc are better are: FROM AN ENTIRELY SUBJECTIVE POINT OF VIEW and should be recieved in such light
whitefirefox
Posts: 346
Joined: Sat Aug 17, 2002 12:23 am
Location: none of your business

Post by whitefirefox »

korg id expect you and your 400-ac4/laser/missle titans to be able to mess up a titan at that distance royally :P
"Jumpjets out of fuel? ........Oh crap...." (last words of my whitefirefox jock :p)
Korgmeister
Posts: 141
Joined: Sat Nov 17, 2001 10:00 am
Location: Melbourne, Australia
Contact:

Post by Korgmeister »

Pardon? You know for a fact that I use heavily armoured Lights and mediums...although I am now experimenting with heavier designs.

I've seen 1sthand how devastating an AC20 can be. I wonder if my remodelled team with a Grizzly is going to be any mroe dangerous? (Yes, I AM learning from netgames)
Korgmeister - Mad scientist of pessimistic ToS design and unluckiest ToS player in history.

Please note that all comments that any weapon, design, tactic etc are better are: FROM AN ENTIRELY SUBJECTIVE POINT OF VIEW and should be recieved in such light
whitefirefox
Posts: 346
Joined: Sat Aug 17, 2002 12:23 am
Location: none of your business

Post by whitefirefox »

well if you look at most of your earlier designs you use a truck load of lighter/quicker weapons with fair range to do most of your damage
"Jumpjets out of fuel? ........Oh crap...." (last words of my whitefirefox jock :p)
CrushU
Posts: 120
Joined: Fri Aug 02, 2002 12:52 am

Post by CrushU »

hmm...

Airdrops are a pain. They almost always land near my hilltop sniper titans. Good thing about this is that they have trouble getting up there. Bad thing is that they gotta stand up and turn around to shoot em... Im really considering getting a titan with a weapon in the CBT... would make an interesting titan, for sure.
whitefirefox
Posts: 346
Joined: Sat Aug 17, 2002 12:23 am
Location: none of your business

Post by whitefirefox »

cbt guns are kinda neat for running away
but ive never used the cbt for more than basic/extra systems

EDIT: on cbt is there anyway you can use called shots against them? cuz i always end up getting the ct or the cbt on luck
"Jumpjets out of fuel? ........Oh crap...." (last words of my whitefirefox jock :p)
User avatar
tarendelcymir
Posts: 673
Joined: Tue Oct 09, 2001 8:00 am
Location: Tucson, AZ, USA
Contact:

Post by tarendelcymir »

If the titan has its back to you, a called shot to the CT will hit the CBT. The CBT itself isn't an option to target, it just happens if you're behind them.
We sometimes catch a window
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
whitefirefox
Posts: 346
Joined: Sat Aug 17, 2002 12:23 am
Location: none of your business

Post by whitefirefox »

hmmmm what about when there knocked down?
"Jumpjets out of fuel? ........Oh crap...." (last words of my whitefirefox jock :p)
User avatar
tarendelcymir
Posts: 673
Joined: Tue Oct 09, 2001 8:00 am
Location: Tucson, AZ, USA
Contact:

Post by tarendelcymir »

Pretty much the same thing. If they fall on their faces, a called shot to the CT will hit them in the CBT.
We sometimes catch a window
A glimpse of what's beyond
Was it just imagination
Stringing us along?
More things than are dreamed about
Unseen and unexplained
We suspend our disbelief
And we are entertained
Thorgrim
Posts: 1732
Joined: Thu Oct 11, 2001 8:00 am
Location: Portugal
Contact:

Post by Thorgrim »

Originally posted by CrushU
Im really considering getting a titan with a weapon in the CBT... would make an interesting titan, for sure.
This reminded me of Ka-Su-Ma-Kun. Heh.
Iceman
Post Reply

Return to “Titans of Steel - Warring Suns”