Disappearing squadrons on Escort Carriers

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Cap Mandrake
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Disappearing squadrons on Escort Carriers

Post by Cap Mandrake »

Help! I have successfully used CVE Long Island to ferry short-ranged fighters to Lunga by first transfering the air unit to the Long Island while still in port at Noumea then steaming up 150 mi SE of Guadalcanal, then flying them off to Lunga...... HOWEVER.....when I try to transfer an air unit to the Long Island while still at sea (unit is within range of the CVE, unit is carrier-capable (Wildcat) and size is smaller than the minimum capacity of the carrier) I appear to get a succesful transfer, only to find that the air unit has disappeared from the CVE! Not damged, mind you, but gone...in the fashion of the Bermuda Triangle.:(


Any ideas?
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Widi
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Post by Widi »

If it were me, and it has been, I'd park that CVE in the same hex as the airbase losing the planes before actually making the transfer. Yes, this takes an extra turn or two to do but it saves your air group.

If you want a 'fix' so that you can operate the way you'd like to then I'm afraid you're going to be disappointed. There isn't one at present though the loss of air groups seems much less than in earlier versions of UV. Maybe we're all just learning to work within the system?

:)

-Widi
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Toro
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Post by Toro »

Hi Cap,

Known bug since the way-back days of 1.0 :D

Most folks recommend three actions for the Long Island:

1. Send her into harms way and get her blown out of the water (but you lose 56 points)

2. Send her back to Pearl and hope something else is sent back instead

3. Park her and use her for a pleasure dome for the troops

I actually use her to patrol (without a/c) and hope she's spotted, but not ID'd, as a sort of fake intel thing.
worr
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Re: Disappearing squadrons on Escort Carriers

Post by worr »

Originally posted by Cap Mandrake
Any ideas?
Cap, park it. Or send it back.

You can ferry fighters quicker by using a base between Lunga and Noumea.

Worr, out
SoulBlazer
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Post by SoulBlazer »

Historicaly, that is what CVE's did in the first part of the Pacific War -- transported planes from one location another. You can keep doing that with the Long Island, just park the ship in port first before making the transfer.

Other good uses is having her go along with your CV's and CVL's, as she can be used in a fight, having her provide escort for a convoy, or use her for scouting purposes.
The US Navy could probaly win a war without coffee, but would prefer not to try -- Samuel Morison
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bilbow
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Post by bilbow »

How about target practice.
An appeaser is one who feeds a crocodile- hoping it will eat him last
- Winston Churchill
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The Gnome
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Post by The Gnome »

You forgot converting her into a floating casino! Monte Carlo in the South Pacific!
SoulBlazer
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Post by SoulBlazer »

Well, in both my Allied PBEM games I had the Long Island go with two of my carriers on a air raid operation. Even though she could'nt launch any planes, the Japs in both cases pounded her and left the fleet carriers alone, which allowed me to get off some nice strikes.

Just a thought. :)
The US Navy could probaly win a war without coffee, but would prefer not to try -- Samuel Morison
XPav
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Post by XPav »

The Long Island is slow though!
I love it when a plan comes together.
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The Gnome
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Post by The Gnome »

I just keep sending her back to Pearl and the ingrates at cincpac keep sending her back. It's like playing ping-pong.
panda124c
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Post by panda124c »

Originally posted by The Gnome
I just keep sending her back to Pearl and the ingrates at cincpac keep sending her back. It's like playing ping-pong.

Sail her utill she gets lots of system damage then send her back to Pearl. I'm been thinking of using her as a training carrier, night ops for TBM's anyone tried this yet????
SoulBlazer
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Post by SoulBlazer »

What about the other CVE's the Allies get later in the game? Could you lump three or four of them into a carrier TF and get the same effect as a single or two carrier force?
The US Navy could probaly win a war without coffee, but would prefer not to try -- Samuel Morison
panda124c
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Post by panda124c »

Originally posted by SoulBlazer
What about the other CVE's the Allies get later in the game? Could you lump three or four of them into a carrier TF and get the same effect as a single or two carrier force?


The following applies to the American side.
The later CVE's are much better, the Long Island is unique it is a very poor CVE (it was one of the first) and actually should be treated more as a A/C transport. The CVE was designed to provide A/C replacments for CV's and as ASW and CAP carriers for transport fleets. The better ones were build on Tanker hulls thus had a higher speed and were larger than the Long Island.

The CVL's are almost fleet carriers and were used as CAP (day and nighr) and search carriers to free up CVs as strike carriers. This was an experiment that did not work out as planed, it turns out that it's better and cheaper to produce CVs.
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