1.9.5.1 Play as pirate - Can't stop other pirates getting 100% influence

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bvoid
Posts: 126
Joined: Thu May 16, 2013 10:42 am

1.9.5.1 Play as pirate - Can't stop other pirates getting 100% influence

Post by bvoid »

Playing 1.9.5.1. Not sure if bug also present in other versions.

Playing as pirate, get 100% influence on various independent worlds. Keep a huge fleet present, kill everyone that shows up. Build hidden base + fortress. Am unable to build Criminal Network tho, other factions keep getting 100% influence which I cannot remove. Ownership of the colony flicks back and forth between myself and other pirates. Whenever the Criminal Network finishes the other faction seems to control it.

In summary: ANother pirate faction can keep 100% control of indy world without having any ships present!
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elliotg
Posts: 3981
Joined: Mon Sep 10, 2007 9:32 am

RE: 1.9.5.1 Play as pirate - Can't stop other pirates getting 100% influence

Post by elliotg »

Hi bvoid

Can you please upload a savegame showing this problem? Follow the instructions here: http://www.matrixgames.com/forums/tm.asp?m=2415085

Your pirate base and fortress should prevent others from getting control of the colony - that's how it's meant to work at least :)

Thanks
Elliot
GVind
Posts: 69
Joined: Wed May 28, 2014 5:28 pm

RE: 1.9.5.1 Play as pirate - Can't stop other pirates getting 100% influence

Post by GVind »

Got 2 capital ships and destroyer at rival pirate planet and 100% control but enemy pirate control still 100% - planet have only pirate base and pirate fortress being built at ~70% but not completed. So it must be a bug as pirate base gives only 50% control.
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