Winchester Helos

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IronMikeGolf
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Joined: Fri Mar 19, 2010 7:53 pm

Winchester Helos

Post by IronMikeGolf »

When a helicopter unit runs out of ammo, it seems the pilot pops up to about 5000 feet AGL, turns on the SAM magnet, and flies like a crow to the FARP.

It would be nice in 2.1 if helos flew a little smarter when moving to rearm.
Jeff
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CapnDarwin
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Joined: Sat Feb 12, 2005 3:34 pm
Location: Newark, OH
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RE: Winchester Helos

Post by CapnDarwin »

Already logged as a problem needing work in 2.1. Mainly a pathing issue to avoid flying right over the enemy. I will check the movement state tonight and see what it is doing.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
IronMikeGolf
Posts: 1077
Joined: Fri Mar 19, 2010 7:53 pm

RE: Winchester Helos

Post by IronMikeGolf »

Thanks and apologies for mis-categorizing this.
Jeff
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CapnDarwin
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RE: Winchester Helos

Post by CapnDarwin »

No problem. I like to keep bug type issues in tech support so they are easier to find.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
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