I've got an ARD and AR in the harbor.
Latest beta patch.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

ORIGINAL: TAIL_GUNNER
Couple of busted up subs in Truk Harbor...notice the I-15 says it only needs one day to fix 35 Major Float damage (also note no '#' symbol to denote it cannot be repaired). It's been sitting at that status for the last 3-4 turns..
I've got an ARD and AR in the harbor.
Latest beta patch.
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ORIGINAL: Trugrit
I think you may be looking at a refit/upgrade.
Sometimes when you take a damaged ship into repair it will upgrade if you have the upgrade set to “Yes”.
The repairs and upgrade are done at the same time.
The I-15 is scheduled upgrade sometime in 1944.
You can check it like this: Hover your mouse over the I-15 and you will get a Fly-out.
If the Fly-out says refitting repairs, that’s what is happening. The Fly-out will also give you the days required. The ship will sit there and you won’t be able to do anything with it until the refit/upgrade is finished.
Off the top of my head I don't know any upgrades that don't do any System damage, so one should not initiate in an ARD. And, as I said above, both upgrades here require a Yard of size 10, at least in stock scenarios I checked. His concern was the 1 day notation. The game never gives zero days duration for repairs, so the one day is, to me, a placeholder. When the ARD is free I-15's days should adjust to actual days.ORIGINAL: Trugrit
Bullwinkle,
Yes, I think you are right.
Thanks for the info.
I misread the OP. I thought his sub was locked up.
It should not be locked up by an ARD. True?
He should still be able to change to readiness and back again to repair ship?
Will the Fly-out give the days?
ORIGINAL: General Patton
In the past when I have used an ARD the repair time would look like this; #15 and be red. The number will go down dispite the #. GP

ORIGINAL: Bullwinkle58
ORIGINAL: General Patton
In the past when I have used an ARD the repair time would look like this; #15 and be red. The number will go down dispite the #. GP
But did it have system or engine damage? You can't tell from one screen shot which one is in the ARD. Also don't know if the makeup of the 35 float between major and minor. More info would help.
Edit: another way to check is to make a Support TF of the AR and move it a hex away for a turn. See what the report does.
ORIGINAL: TAIL_GUNNER
Here's what it looks like when I just have the I-15 assigned to the ARD....normal looking....
Could be some sort of display malfunction when an AR and ARD are both assigned.
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ORIGINAL: TAIL_GUNNER
Here's what it looks like when I just have the I-15 assigned to the ARD....normal looking....
Could be some sort of display malfunction when an AR and ARD are both assigned.
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