Bridging Large Bodies of Water

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IronMikeGolf
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Joined: Fri Mar 19, 2010 7:53 pm

Bridging Large Bodies of Water

Post by IronMikeGolf »

I've figured out a way to do this.

Start by building a bridge segment on the near side.

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Jeff
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IronMikeGolf
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RE: Bridging Large Bodies of Water

Post by IronMikeGolf »

Once the bridge segment is built, give the unit a movement order with just one waypoint. If the body of water has no bridges across it at this point, you need to set the waypoint on the near side.

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Jeff
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IronMikeGolf
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RE: Bridging Large Bodies of Water

Post by IronMikeGolf »

Once the move order is committed, move the waypoint into the hex your just-built bridge segment leads to.



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Jeff
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IronMikeGolf
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RE: Bridging Large Bodies of Water

Post by IronMikeGolf »

Once the move is completed, build another bridge segment.

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Jeff
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IronMikeGolf
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RE: Bridging Large Bodies of Water

Post by IronMikeGolf »

Continue doing this until you lay a bridge segment that gets you to the far side.

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Jeff
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IronMikeGolf
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RE: Bridging Large Bodies of Water

Post by IronMikeGolf »

Once you do that, you have a functioning (and long) bridge.

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Jeff
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IronMikeGolf
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RE: Bridging Large Bodies of Water

Post by IronMikeGolf »

ORIGINAL: Iron Mike Golf

Once you do that, you have a functioning (and long) bridge.

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Here endeth the lesson.
Jeff
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Mad Russian
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RE: Bridging Large Bodies of Water

Post by Mad Russian »

+1

Good Hunting.

MR
The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
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IronMikeGolf
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Joined: Fri Mar 19, 2010 7:53 pm

RE: Bridging Large Bodies of Water

Post by IronMikeGolf »

I don't know if this was possible on pre-2.05 versions.
Jeff
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