Likewise the torps won't fire. It will only defend itself then the keltor is over the top.

Post by Chris21wen »
Post by Hikikomori »
Post by Chris21wen »
ORIGINAL: Hikikomori
Not quite sure if i understood you correctly, but i have a similar problem with fighters on my space ports.
The only way to get them to attack something that does not attack the port itself is to manually launch the fighters after the port was constructed and the fighters produced.
Then they attack every hostile target in range, not just the ones firing on the port.
And i believe resupply ships can't fire when they are deployed at all, but i am not sure if that also applies to fighters.
Post by Tehlongone »
Post by NephilimNexus »
Post by Tehlongone »
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