1.215 Garrison Bug

Post bug reports and ask for game support here.

Moderator: Shannon V. OKeets

Post Reply
User avatar
Omnius
Posts: 881
Joined: Fri Jun 22, 2012 12:10 pm
Location: Salinas, CA

1.215 Garrison Bug

Post by Omnius »

I just upgraded to the public beta version of 1.215 to overcome an off-city territorial placement problem and have noticed a new bug.

India, Spain and Iraq show Zero garrison value when there is in fact proper garrisons in all three countries. Their garrison values were just fine in version 1.207 and now only these three countries are showing zero garrison value when they have the proper garrison level.

Omnius
User avatar
paulderynck
Posts: 8522
Joined: Sat Mar 24, 2007 5:27 pm
Location: Canada

RE: 1.215 Garrison Bug

Post by paulderynck »

This one is nearing the top of Steve's list. Should be fixed in the next public beta.
Paul
User avatar
AxelNL
Posts: 2389
Joined: Sat Sep 24, 2011 12:43 pm
Location: The Netherlands

RE: 1.215 Garrison Bug

Post by AxelNL »

ORIGINAL: paulderynck

This one is nearing the top of Steve's list. Should be fixed in the next public beta.

And Steve fixed the bug where the game crashes after evading a port attack with surprise points today - progress is real!
User avatar
Omnius
Posts: 881
Joined: Fri Jun 22, 2012 12:10 pm
Location: Salinas, CA

Replies

Post by Omnius »

paulderynck,
Nice to know this little bug is nearing being fixed. I can easily overcome it by making the partisan rolls what I want to ensure they don't trigger.

AxelNL,
Also good to know this fix will be seen sometime in the future.

Omnius
Shannon V. OKeets
Posts: 22165
Joined: Wed May 18, 2005 11:51 pm
Location: Honolulu, Hawaii
Contact:

RE: Replies

Post by Shannon V. OKeets »

ORIGINAL: Omnius

paulderynck,
Nice to know this little bug is nearing being fixed. I can easily overcome it by making the partisan rolls what I want to ensure they don't trigger.

AxelNL,
Also good to know this fix will be seen sometime in the future.

Omnius
Thank you for the work-around.

I want to make 1.2.1.5 official this week. This is the only 'new' bug I have seen reported for that version and rather than delay the official release, I'll just make sure to correct it in 1.2.2.x.
Steve

Perfection is an elusive goal.
Post Reply

Return to “Tech Support”