I checked before the turn in question to make sure all units were moving together. I noticed that all units stated they would go forward to the same hex and that they all had moved some miles of the 46 total to get there, but none listed a longer distance.
This has not been an isolated problem, and seems to come up continually when units are set to move more than one hex. Some choose different paths for no apparent reason, even in completely uniform terrain. Sometimes, as in this case, they actually choose a path that will take longer than the one the others take along a road or path.
Here is a current screenshot. I'll post the turn file in the next post.






