Amphibious mod ?

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boudi
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Amphibious mod ?

Post by boudi »

Many soviets vehicules are amphibious.

However i can't pass through a river, even small, with a BTR-60PB (Pied Piper scenario hex 1805 to 1706 by exemple) . I must pass by a bridge. Why ?

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CapnDarwin
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RE: Amphibious mod ?

Post by CapnDarwin »

I'll ask in tonight's Dev call. We have that modeled in the game. Could be that dropping a bridge is quicker for some reason or there is a logic error preventing units from making amphibious moves. Either way, we will look into this problem. Thanks for the information. I am moving this to the Tech support forum so we can track it better.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
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IronMikeGolf
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RE: Amphibious mod ?

Post by IronMikeGolf »

I think this is the same bug I asked about regarding M2 and leg subunits. It seems that unless all subunits (including passengers) are amphib, you can't amphib across water. The rule would be more complex than that. Have to account for towed subunits, too.
Jeff
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CapnDarwin
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RE: Amphibious mod ?

Post by CapnDarwin »

Jeff, I could swear we looked at that a did a fix. Part of what we can check out tonight. If it is still broken we will get it back in the bug tracking system.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
IronMikeGolf
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RE: Amphibious mod ?

Post by IronMikeGolf »

Not saying it's broken now, just that is sounds familiar. Can not test at the moment.
Jeff
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CapnDarwin
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RE: Amphibious mod ?

Post by CapnDarwin »

Can't test until tonight myself. [:D]
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
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boudi
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RE: Amphibious mod ?

Post by boudi »

Warning !

I did'nt say that's a bug ! I'm a rookie with this game, bought only few weeks ago. Maybe i don't know to cross a river.. I right clicked on a unit immediatly next a river, and i can't find in the menu any order who allow my BTR-60 to cross the river. If a use a delibarate or hasty order, the unit goes to the next bridge.
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CapnDarwin
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RE: Amphibious mod ?

Post by CapnDarwin »

Boudi, try setting waypoints on either side of the river. If the waypoints get too spread out the AI pathfinding will take the quickest route (especially for hasty move). See if the forces it to swim or have an engineered bridge dropped.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
boudi
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RE: Amphibious mod ?

Post by boudi »

Ok. I have to wait my opponent's turn, will keep you updated.
boudi
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RE: Amphibious mod ?

Post by boudi »

Ok i found a unit who is crossing a river from hex 2610 to hex 2511. This unit, after some casualties, is in "insufficient transport" mod. (3 BTR, 7 Mechanized Rifle).



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cbelva
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RE: Amphibious mod ?

Post by cbelva »

In my tests that I was just able to conduct, it the unit is loaded it can cross using its amphibious capabilities. If they are unloaded they will attempt to build a bridge. Having insufficient transport would cause them to be in an unloaded state.
Charles Belva
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