Question: Effect of being attacked on next turn movement allowance

Gary Grigsby’s War in the West 1943-45 is the most ambitious and detailed computer wargame on the Western Front of World War II ever made. Starting with the Summer 1943 invasions of Sicily and Italy and proceeding through the invasions of France and the drive into Germany, War in the West brings you all the Allied campaigns in Western Europe and the capability to re-fight the Western Front according to your plan.

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KenchiSulla
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Question: Effect of being attacked on next turn movement allowance

Post by KenchiSulla »

The following is in the manual:

14.1.2.1. Impact of Enemy Attacks on Unit
Movement Allowance
When a unit is attacked, depending on the odds, it
will suffer a loss in movement points during its next
turn due to the attack. The loss of MPs is equal to the
standard attack cost that a unit would have paid had
it made the attack (so if it was a deliberate attack and
the defending unit is motorized, it would pay lost 16
MPs from its next turn MPs). This standard attack cost
is modified as follows based on the odds of the attack:
§§ No modifier if odds are 1.5 to 1 or greater
§§ 75 percent of cost if odds are 1 to 1 to 1.49 to 1
§§ 50percent of cost if odds are .5 to 1 to .99 to 1
§§ No cost if odds are less than 1 to 2
When a unit is attacked in the amphibious phase, which
comes after the unit’s MPs are set, any loss of MPs due
to enemy attacks is immediate and can leave a unit with
0 MPs at the start of their turn.


It is pretty clear, except for one part. Is the effect of multiple attacks added up?

For example: A defending infantry division suffers a deliberate attack and holds at odds 1.8 to 1 in favor of attacker. In principal it loses 6 points of movement the next turn so its max would be 10

Now, the unit is attacked again (deliberate) and holds at odds 1.9 to 1 in favor of attacker. In principal it loses 6 points of allowance. Does it now drop to 4 (10-6) and corrected up to 8 (infantry minimum)? Or does it stay at 10?
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"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
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Baelfiin
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RE: Question: Effect of being attacked on next turn movement allowance

Post by Baelfiin »

Where is infantry minimum MP's found at?
"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
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carlkay58
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RE: Question: Effect of being attacked on next turn movement allowance

Post by carlkay58 »

cannonfodder - the mp will drop to 8. The side with the strategic initiative can keep the defending side on its heels by good attacks. On the other hand the defender is able to launch spoiling attacks and slow down the attackers. This is one of the WitW features that I think will really change WitE - especially in the 1941/42 timeframe. The Axis will be able to slow down the Soviet's ability to retreat while the Soviets can slow down the Axis advance through counterattacks.

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KenchiSulla
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RE: Question: Effect of being attacked on next turn movement allowance

Post by KenchiSulla »

Then its every bit as good a rule as I hoped... Awesome!
AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
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