[FIXED B641] Guns not damaging mounts/sensors/systems

Post bug reports and ask for game support here.

Moderator: MOD_Command

Post Reply
Showtime 100_MatrixForum
Posts: 30
Joined: Wed Sep 25, 2013 11:47 am

[FIXED B641] Guns not damaging mounts/sensors/systems

Post by Showtime 100_MatrixForum »

When playing Old Feuds Have Now Returned, I noticed that ships hit by guns never seem to take damage to mounts, sensors, or systems. Hull damage seems to work fine, and flooding/fire behaves as expected. The uploaded save has the SNS Robert I engaged in a gun duel with HMS Delight and HMS Duchess; all of them have been hit by multiple 114mm/55 Mk8 HE(MP)ER HE rounds and I don't doubt that you'll see several more hits occur! I suppose that it's not impossible for them to be hit like this without subsystem damage, but it seems terribly unlikely.

SNS Robert I: Hit by 16 rounds of 114mm/55 Mk8 HE(MP)ER, severe fire, 19% damage, and moderate flooding.
HMS Delight: Hit by 10 rounds, 21.1% damage, severe fire, severe flooding.
HMS Duchess: Hit by 2 rounds, 1.1% damage, no fire, no flooding.

SNS James V ate a Harpoon or two and is staggering along, uninvolved in the duel and likely to sink soon.

I'm running Command B624 (the Steam version) on Win8.1 x64 with a stable-OC i5 2500k, a GTX 760, and 20GB RAM.

Thanks for your endless hard work on this game and ceaseless dedication to fixing bugs/adding features, guys! I bought CMANO a looong time ago and am more than satisfied with it. Keep rocking on!
Attachments
OldFeudsGunDamage.zip
(30.38 KiB) Downloaded 10 times
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: Guns not damaging mounts/sensors/systems

Post by mikmykWS »

We'll take a look. Thanks!

Mike
Dimitris
Posts: 15543
Joined: Sun Jul 31, 2005 10:29 am
Contact:

RE: Guns not damaging mounts/sensors/systems

Post by Dimitris »

Thanks for the heads up! Fixed in Build 641.
Post Reply

Return to “Tech Support”