UI Unit Selection, Hex Color Shade Bug

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Dante Fierro
Posts: 331
Joined: Thu Feb 23, 2012 1:02 am
Location: Idaho Falls

UI Unit Selection, Hex Color Shade Bug

Post by Dante Fierro »

This bug doesn't break the game but can be rather annoying.

1. Load the Husky Scenario.
2. Left Click on hex 126,303 selecting 78th BR Infantry Division
3. 78th BR Infantry Division shows up on right side panel.
4. Left click on 78th BR Inf right side panel.
5. **78th BR will now display on the map as 0-16 ??
6. Left click back on hex 126,303 78th BR Inf
7. **78th BR will now display 11-16, original CV values, but the entire Husky Map hexes suddenly becomes color shaded! ??
8. Alternating left clicks on side panel and hex 126,303 will repeat same changes in steps 4-7
9. Left click on 78th BR Inf so map shades display.
10. Left click on any adjacent empty hex to 78th BR Inf
11. Map hexes return to normal, no longer color shaded.
12. Left click back onto 78th BR Inf, map color shades return
13. **Click on other units on map, map color shade bug remains

To clear the bug, click on and off the "Enemy Hexes Button". UI will return to normal.



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Joel Billings
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Location: Santa Rosa, CA
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RE: UI Unit Selection, Hex Color Shade Bug

Post by Joel Billings »

When a stack is selected, the CV that shows on the map is the CV for the units in the stack that are currently selected on the left. So when you deselect the unit, since no units are selected in the hex but the hex is selected, the CV value goes to 0.

The shading is an oddity. Are you doing all this in the air planning phase? I see some units coloring the ocean red, while others when selected just darken the water hexes. Can't explain why the difference, although it appears just to be a display issue of some kind.
All understanding comes after the fact.
-- Soren Kierkegaard
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Dante Fierro
Posts: 331
Joined: Thu Feb 23, 2012 1:02 am
Location: Idaho Falls

RE: UI Unit Selection, Hex Color Shade Bug

Post by Dante Fierro »

ORIGINAL: Joel Billings

When a stack is selected, the CV that shows on the map is the CV for the units in the stack that are currently selected on the left. So when you deselect the unit, since no units are selected in the hex but the hex is selected, the CV value goes to 0.

The shading is an oddity. Are you doing all this in the air planning phase? I see some units coloring the ocean red, while others when selected just darken the water hexes. Can't explain why the difference, although it appears just to be a display issue of some kind.

-Yes I am doing this during the Air Planning phase.
-The test is on a single unit in the hex, there is no stack.
-It may be local to my display/GPU I don't now. I know it goes away when I toggle the "Enemy Hexes" button on and off.

Thanks for reply. If no one else has the problem then I guess I wouldn't worry about it too much? It doesn't break the game since I can fix it easily, it's just annoying. hehe

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Dante Fierro
Posts: 331
Joined: Thu Feb 23, 2012 1:02 am
Location: Idaho Falls

RE: UI Unit Selection, Hex Color Shade Bug

Post by Dante Fierro »

ps: I want to add, you guys have built an unbelievable computer game here, and I couldn't be more happy with my purchase. Something this daring and complex is bound to have some initial release bugs/problems. But it's still a remarkable achievement of programming wedded with wargaming. [:D]
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