Hoorah! Commander: The Great War is Updated to Version 1.6.2

Commander - The Great War is the latest release in the popular and playable Commander series of historical strategy games. Gamers will enjoy a huge hex based campaign map that stretches from the USA in the west, Africa and Arabia to the south, Scandinavia to the north and the Urals to the east on a new engine that is more efficient and fully supports widescreen resolutions.
Commander – The Great War features a Grand Campaign covering the whole of World War I from the invasion of Belgium on August 5, 1914 to the Armistice on the 11th of November 1918 in addition to 16 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, Railroad Guns and Armoured Trains and more!

Moderators: Lord Zimoa, MOD_Commander_The_Great_War

Daniele
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Hoorah! Commander: The Great War is Updated to Version 1.6.2

Post by Daniele »

I hope you gents wake up fresh and sufficiently rested, because today will be a long day. The enemy is awaiting us and he is heavily entrenched. But despite all the odds victory will be ours.
Because today is the day of the BIG update! Yes soldiers, Commander: The Great War is updated to version 1.6.2 and it's huge.

Here the full change log:

Version 1.6.2.
New:

- UNDO for move and swap
- Go to next unit button

New on iOS:

- HD unit icons on Retina displays


Gameplay changes / balancing:


- Free Upkeep allowance is now zero,which means you now pay for each and
every unit on the map.

- Country PPs increased to offset the effects of the Free Upkeep allowance change.

- All Nations Man Power has been reduced, to a scale appropriate to
historic national forces levels per Country.

- Disband PP & MP returns have been altered,so that you now receive the
correct values.

- If a Capital city is captured a substantial national morale penalty
will be applied. (NOW A WAR CHANGING EVENT)

- Production & Research now shows time up to 50 turns.Allowing the a
player to keep track more easily off what new Tech will be available
in the future.

- Research Lab Upkeep cost reduced.

- Britain's starting land forces reduced to historical level.

- Britain now has a larger navy,twice the size of Germany for example. (RULE BRITANNIA )

- German navy now has research advantage,meaning her ships are
stronger,than any other fleet including Britain.

- The loss of a battlefleet in combat morale penalty has been
increased. (FOR BRITAIN NOW A WAR CHANGING EVENT)

- Battleships have now been renamed DREADNOUGHTS!

- Dreadnought production cost reduced from 120 to 80 PPs.

- Pre-Dreadnought & Armoured Cruisers added to unit types,these can't be
upgraded or purchased.

- Cruisers have been renamed LIGHT Cruisers!

- NAVAL AI has been enhanced,making it more of a challenge.

- All air units have been toned down,as to there effectiveness,this is
World War One after all.

- Garrison,Infantry,Cavalry & Artillery now all benefit from Anti-Air
research upgrade.

- Garrison & Infantry benefit from Entrenchment upgrade.

- Additional historical event messages,and City Captured event
messages,are now in game.

- Various Commander entry dates fixed


- Austrian & German Level 3 Fighter in game images corrected.

- Increased starting research levels for Russia & Serbia (Slightly reducing German research advantage in game turns)

- Increased PP For Russia + added new Infantry unit near Moscow 1914 scenario.

- Increased PP For Serbia + added 2 new Garrison units near Skopje 1914 scenario.

- Increased Ammunition production for Serbia from 2 - 3 per turn.

- Slight increased to entrenchment levels.

- Fixed Research Tech Tree display Scroll for all Countries.

- Tweaked City Production Points distrubtion for for all Nations.

- Campaign Scenario 1918 game time increased to 60 Turns (Extending the war well into 1919 and beyond !)

- Plus many other minor tweaks to game balance across all scenarios.

Bug fixes:

- Fixed a crash that could happen during AI turn whend disembarking unit
- Fixed a crash that could happen during AI turn when seasons changed
- Fixed a crash that could with certain sound cards
- Various other stability and fixes.
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wolf14455
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RE: Hoorah! Commander: The Great War is Updated!

Post by wolf14455 »

Finally, thank you. Guess what I gonna do the rest of this weekend [:D]
SwedeWolf

I was called Lill Sputnik (Little sputnik) as a baby in 58-59
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Cataphract88
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RE: Hoorah! Commander: The Great War is Updated!

Post by Cataphract88 »

And thanks to Kirk, for making this happen. [:)][:)][:)]
Richard
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wolf14455
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RE: Hoorah! Commander: The Great War is Updated!

Post by wolf14455 »

+1 kudos to Kirk too.
SwedeWolf

I was called Lill Sputnik (Little sputnik) as a baby in 58-59
Objekt730
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RE: Hoorah! Commander: The Great War is Updated!

Post by Objekt730 »

Thanks to everyone! Been eagerly awaiting this day [:D]
chemkid
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RE: Hoorah! Commander: The Great War is Updated!

Post by chemkid »

.
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operating
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RE: Hoorah! Commander: The Great War is Updated!

Post by operating »

Yes to kudos and Thanks to Kirk![;)][:)][:)]
and one flew over the Cuckoos nest
AdmiralSarek
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RE: Hoorah! Commander: The Great War is Updated!

Post by AdmiralSarek »

Sweet.

So the changes are the same as the beta then (just want to check so I don't miss anything and then loose to operating again)
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operating
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RE: Hoorah! Commander: The Great War is Updated!

Post by operating »

ORIGINAL: AdmiralSarek

Sweet.

So the changes are the same as the beta then (just want to check so I don't miss anything and then loose to operating again)
Admiral

I appreciate the comment, I'm not that bad! [:D] You'll have a leg up on me, for I have 2 matches (in the 90's) to finish in 1.60, so I won't be able to update soon. Hate to toss good MP matches just for an update, that is likely to be close to what I have now.

Keep a couple of challenges open for when I do update, we were having too much fun not to continue..[;)]

Bob
and one flew over the Cuckoos nest
AdmiralSarek
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RE: Hoorah! Commander: The Great War is Updated!

Post by AdmiralSarek »

Fair enough, I am on steam so I have to update.
Bit of a flaw in the steam design being forced to update, fine for the massive online shot em up games.
But for other single player games and this game not so useful.
jlub
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Joined: Thu Jan 12, 2012 4:01 am

RE: Hoorah! Commander: The Great War is Updated!

Post by jlub »

Um, if you update, you lose all your in-progress MultiPlayer games? Is that really true??

Gotta run home and turn off auto-update on Steam or I'm going to lose my game I've been playing for months :(
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operating
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RE: Hoorah! Commander: The Great War is Updated!

Post by operating »

ORIGINAL: jlub

Um, if you update, you lose all your in-progress MultiPlayer games? Is that really true??

Gotta run home and turn off auto-update on Steam or I'm going to lose my game I've been playing for months :(

Ya, When the Admiral got his Steam update "PUFF" went an excellent MP match we had going.
and one flew over the Cuckoos nest
jlub
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RE: Hoorah! Commander: The Great War is Updated!

Post by jlub »

That's... terrible. I'll try to prevent steam from updating, but if it's too late, can I download the older version from Matrix/Slitherine? Because, otherwise, um, this is kind of unacceptable.
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operating
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RE: Hoorah! Commander: The Great War is Updated!

Post by operating »

ORIGINAL: jlub

That's... terrible. I'll try to prevent steam from updating, but if it's too late, can I download the older version from Matrix/Slitherine? Because, otherwise, um, this is kind of unacceptable.
I was thinking about that too! Unfortunately I'm not that savvy on how to approach going back to an older version.[&:]
and one flew over the Cuckoos nest
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wolf14455
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RE: Hoorah! Commander: The Great War is Updated!

Post by wolf14455 »

I read an answer about another game on steam aboy this and the reply was "revert update" or something. But I can be remembering wrong. Maybee its was awish :)
SwedeWolf

I was called Lill Sputnik (Little sputnik) as a baby in 58-59
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operating
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RE: Hoorah! Commander: The Great War is Updated!

Post by operating »

ORIGINAL: Swedewolf

I read an answer about another game on steam aboy this and the reply was "revert update" or something. But I can be remembering wrong. Maybee its was awish :)
It could of meant : Go PC/downloads/1.60 beta then make an action selection, (which I do not want to touch right now, so as to not screw-up what I have).
and one flew over the Cuckoos nest
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operating
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RE: Hoorah! Commander: The Great War is Updated!

Post by operating »

Daniele

On the header, you might want to say what the update is to: 1.62

Just a suggestion, Bob
and one flew over the Cuckoos nest
Rodwonder
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RE: Hoorah! Commander: The Great War is Updated!

Post by Rodwonder »

Big thanks to all and especially to Kirk!
Rod T DeMore
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Hellfirejet
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RE: Hoorah! Commander: The Great War is Updated!

Post by Hellfirejet »

Original post removed by me.[;)]
Make it so!
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operating
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RE: Hoorah! Commander: The Great War is Updated!

Post by operating »

Hello Kirk,

Personally, I found this situation a bit odd and PM'd upstairs my concern, no response. What I have noticed in this forum: "When you weigh in on a subject, members pay attention".

Hope that things work out, Miss your input, Bob
and one flew over the Cuckoos nest
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