Unrelated Questions

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bigwins
Posts: 13
Joined: Wed Feb 25, 2015 5:51 pm

Unrelated Questions

Post by bigwins »



First, thanks to those who have replied to my previous post: enormous help.

Question 1]
I couldn't disembark at sea a ground unit during the ground movement phase. Does the transport need to be in box #1?

Question 2]
By editing can I align a minor with a major power (for instance Spain and Germany) without meeting the conditions outlined in the rules.
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warspite1
Posts: 42130
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: Unrelated Questions

Post by warspite1 »

ORIGINAL: bigwins



First, thanks to those who have replied to my previous post: enormous help.

Question 1]
I couldn't disembark at sea a ground unit during the ground movement phase. Does the transport need to be in box #1?

Question 2]
By editing can I align a minor with a major power (for instance Spain and Germany) without meeting the conditions outlined in the rules.
warspite1

Disembarkation (and invasion) does not happen in the movement phase. They have their own phases later on. Make sure you have left enough movement points (if for example you are talking a combined) as these moves count as part of the restricted number of moves a power has in a combined. Also remember the FTC rule e.g. you would need to land Gort in France before any units you send to France with him.

As for editing - not a clue.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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Joseignacio
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Joined: Fri May 08, 2009 11:25 am
Location: Madrid, Spain

RE: Unrelated Questions

Post by Joseignacio »

Also, about 1), remember you cannot disembark (invade yes) from sea to coast a corps/army unless it's a port or the unit is an HQ or AMPH or there is an HQ in the hex, if you are using this common option:
22.4.12 Amphibious units (option 26)
Amphibious units (AMPH) form a new force pool. They count against ship gearing limits.
AMPHs are much like TRS units. If you are not playing with the amphibious option, you treat them as more expensive TRS.
If you are playing with the amphibious option, you can’t transport HQ-A, ARM, MECH, aircraft, or artillery units on AMPHs.
MAR and divisions can still invade from TRS units (or SCS if using option 25 ~ see 11.4.5) but other land units can only invade from AMPHs.
TRS units at sea can now only embark a land unit from a coastal hex (see 11.4.5) if that hex is a port or contains an HQ (this means a face-up HQ can always be embarked). MAR units, infantry class divisions, and units embarking on AMPHs, are not subject to this restriction.
You can no longer debark a land unit from a TRS at sea into a friendly coastal hex (see 11.13) unless the hex is a port or contains an HQ (a face-up HQ can always debark). MAR units, infantry class divisions and units debarking from AMPHs, are not subject to this restriction.
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paulderynck
Posts: 8508
Joined: Sat Mar 24, 2007 5:27 pm
Location: Canada

RE: Unrelated Questions

Post by paulderynck »

ORIGINAL: bigwin

Question 2]
By editing can I align a minor with a major power (for instance Spain and Germany) without meeting the conditions outlined in the rules.
No there's no ability to edit.
Paul
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Centuur
Posts: 9083
Joined: Fri Jun 03, 2011 12:03 pm
Location: Hoorn (NED).

RE: Unrelated Questions

Post by Centuur »

ORIGINAL: paulderynck

ORIGINAL: bigwin

Question 2]
By editing can I align a minor with a major power (for instance Spain and Germany) without meeting the conditions outlined in the rules.
No there's no ability to edit.

You can always DoW such country with the opposite side to simulate this... However, that is something which effects US entry...
Peter
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