Windows 7 Compatability?

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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VHauser
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Windows 7 Compatability?

Post by VHauser »

Greetings,

I haven't been active on this forum for 5 years. Last I knew TOAW was only playable on Windows XP.

However, I no longer own a computer with Windows XP. My computer today uses Windows 7.

Is there a way to play TOAW on my (64-bit) Windows 7 computer?
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Lobster
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RE: Windows 7 Compatability?

Post by Lobster »

Run it on Windows 7 64 bit machine all the time. However, not every PC is the same.
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RE: Windows 7 Compatability?

Post by SMK-at-work »

Yep - mine runs fine "straight out of the box" as it were.
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Falcon1
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RE: Windows 7 Compatability?

Post by Falcon1 »

I never had any issue with Win7 64 bit.
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VHauser
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RE: Windows 7 Compatability?

Post by VHauser »

I'm guessing that my version of the game is out of date.

The version I have is Opart 3 3,2,29,27 dated 8 Sept 2007. I'm thinking that this is the source of my difficulties.

How do I go about accessing the latest version, and will my 5-years-old TOAW activation code still work?
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Meyer1
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RE: Windows 7 Compatability?

Post by Meyer1 »

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VHauser
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RE: Windows 7 Compatability?

Post by VHauser »

Thank you, Meyer1.

The game now works on my Windows 7 computer.

There used to be some codes that worked on the directory path line of the shortcut properties.

Specifically, I used to use nodelay to speed up the game. I tried nodelay on my new shortcut properties but it does not seem to work. Is there another code that works like the old nodelay used to work?
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RE: Windows 7 Compatability?

Post by Oberst_Klink »

ORIGINAL: VHauser

Thank you, Meyer1.

The game now works on my Windows 7 computer.

There used to be some codes that worked on the directory path line of the shortcut properties.

Specifically, I used to use nodelay to speed up the game. I tried nodelay on my new shortcut properties but it does not seem to work. Is there another code that works like the old nodelay used to work?
You need to change it in the Opart.ini.

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