WP on strike.

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harry_vdk
Posts: 338
Joined: Tue Jun 10, 2014 11:41 am
Location: Drachten

WP on strike.

Post by harry_vdk »

Hi,

I am busy with testing "NL Schoonhoven 1985", with this scenario.

This is a copy of WG3 The Witch's Cauldron, moved to the schoonhoven map, with 1 victory point within the city of Schoonhoven and runned as AI to AI.

But there are 2 strange things.
1-The core force don't move to the victory point.
2-The small preview map have a wrong layout.

What I am doing wrong?

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cbelva
Posts: 2223
Joined: Sat Mar 26, 2005 8:11 pm
Location: Nevada USA

RE: WP on strike.

Post by cbelva »

1, That's a big map. I would think that the VL may be too far away. I would recommend some intermediate VL with increasing values to lead the AI forward. Without looking at the scenario myself, I don't really have any other idea.
 
2. We know about the problem with mini-map and odd size/shape maps. In fact, I believe Rob coded a fix for it last week. Should me in the next patch. Don't ask me when that will be. However, to be sure, we can try your map with the fix to make sure it works before we release the next patch.
Charles Belva
On Target Simulations LLC
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