
Critical Bug - "Italy is Conquered by Italy"
Moderator: Shannon V. OKeets
Critical Bug - "Italy is Conquered by Italy"
Correction ... THIS IS A CRITICAL BUG! Not merely a cosmetic one.


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- 09cosmeti..ByItaly.jpg (662.42 KiB) Viewed 1059 times
Ronnie
RE: Cosmetic - "Italy is Conquered by Italy"
Game turn.
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- ItalySurr..toItaly.zip
- (1.53 MiB) Downloaded 22 times
Ronnie
RE: Cosmetic - "Italy is Conquered by Italy"
This isn't cosmetic at all. There is a lot wrong with the conquest of Italy here. The hexes are all going to Italian control, instead of becoming Allied. Also, the allocation of ships is wrong...
This is a critical bug...
This is a critical bug...
Peter
RE: Cosmetic - "Italy is Conquered by Italy"
Assuming a patch with this fix isn't imminent (i.e., a few days away), I plan to reload my game from this save, try to handle this situation as best as possible and continue my game. I will set die rolls and choose which options I should and house rule other things to create the "closest" situation to what should have happened. My problem is is that I don't exactly know what should have happened and what I need to do to do this?ORIGINAL: Centuur
This isn't cosmetic at all. There is a lot wrong with the conquest of Italy here. The hexes are all going to Italian control, instead of becoming Allied. Also, the allocation of ships is wrong...
This is a critical bug...
I'd appreciate any recommendations / suggestions from any or all on this. I'm having a blast with this game and will continue as best as I can. Thanks in advance.
Ronnie
- paulderynck
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RE: Cosmetic - "Italy is Conquered by Italy"
If the conditions for conquest are met, all Italian units in Italy are destroyed and Italy gets a new home country choosing from among its aligned minors.
Italian units outside Italy remain in place. hex control is as per any other conquest. You probably should read through the Conquest rules (13.7) in RAC to see what you have to try and do.
Might need to take an impulse from each side and concentrate on moving over hexes that should be controlled by each side and making suicide attacks with all the Italian units in Italy.
Normally in WiF an Italian player not taken by surprise by these developments will try to move and rail his units the heck out of Italy before the turn ends (counter-intuitive - yes, I know.)
Italian units outside Italy remain in place. hex control is as per any other conquest. You probably should read through the Conquest rules (13.7) in RAC to see what you have to try and do.
Might need to take an impulse from each side and concentrate on moving over hexes that should be controlled by each side and making suicide attacks with all the Italian units in Italy.
Normally in WiF an Italian player not taken by surprise by these developments will try to move and rail his units the heck out of Italy before the turn ends (counter-intuitive - yes, I know.)
Paul
RE: Cosmetic - "Italy is Conquered by Italy"
Thanks. What about Italian ships and subs at sea?ORIGINAL: paulderynck
If the conditions for conquest are met, all Italian units in Italy are destroyed and Italy gets a new home country choosing from among its aligned minors.
Italian units outside Italy remain in place. hex control is as per any other conquest. You probably should read through the Conquest rules (13.7) in RAC to see what you have to try and do.
Might need to take an impulse from each side and concentrate on moving over hexes that should be controlled by each side and making suicide attacks with all the Italian units in Italy.
Normally in WiF an Italian player not taken by surprise by these developments will try to move and rail his units the heck out of Italy before the turn ends (counter-intuitive - yes, I know.)
Ronnie
RE: Cosmetic - "Italy is Conquered by Italy"
So I read through rule 13.7.1 Conquest and how it relates to Italy in this situation. I think I understand what should have happened but wanted to clear it with you guys before I try to figure out what to do in the game. So below is the situation in Italy just before the conquest phase.


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- 09bCRITIC..byItaly.jpg (873.23 KiB) Viewed 1059 times
Ronnie
RE: Cosmetic - "Italy is Conquered by Italy"
So the bug was that Italy was actually conquered by Italy and this resulted in control of Italian hexes as shown below.


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- 09cControl.jpg (937.23 KiB) Viewed 1059 times
Ronnie
RE: Cosmetic - "Italy is Conquered by Italy"
However, if the program had correctly implemented the logic for Italy conquered by the USA then hex control would (should) look like this. Do I have it right? If so, then the German pocket from La Spezia to Civitavecchia on the west Italian coast is in supply but only because of the two Italian SCS in the Western Med? The German XII infantry corps and companion unit in Ancona on the Italian east coast is out of supply? Genoa and the factory there are controlled by Germany? However, Turn and Milan and the factories there are controlled by the US as well as the resource southwest of Turin and the one in Pola? Everything south of the allied lines, including all of Sicily should be controlled by the USA?


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Ronnie
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Shannon V. OKeets
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RE: Cosmetic - "Italy is Conquered by Italy"
I fixed this problem today. Here is what the map should look like.


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- MTL7041C..ofItaly.jpg (859.3 KiB) Viewed 1059 times
Steve
Perfection is an elusive goal.
Perfection is an elusive goal.
- paulderynck
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RE: Cosmetic - "Italy is Conquered by Italy"
I guess the CW was deemed to be the conqueror. About the naval units...
"Remove any naval units in its force pools (except convoy points) from the game. All other units remain where they are.
Roll a die for each of its naval units on the production circle, or in the construction pool or repair pool. On a ‘1’ or ‘2’ it becomes controlled by any major power the conquered major power chooses (including itself). On a ‘3’ through ‘5’ it is destroyed. On a ‘6’ or higher it becomes controlled by any major power the conqueror chooses."
After hex control changes...
"All naval units now in enemy controlled hexes are treated as if they had been overrun (see 11.11.6). This means they can be captured, destroyed or forced to rebase."
They would only be subject to capture or sinking if they were disorganized.
Any naval units at sea or now in an axis controlled port are controlled by incompletely conquered Italy. If a country is completely conquered, its on map naval units become controlled by a major power on the same side.
"Remove any naval units in its force pools (except convoy points) from the game. All other units remain where they are.
Roll a die for each of its naval units on the production circle, or in the construction pool or repair pool. On a ‘1’ or ‘2’ it becomes controlled by any major power the conquered major power chooses (including itself). On a ‘3’ through ‘5’ it is destroyed. On a ‘6’ or higher it becomes controlled by any major power the conqueror chooses."
After hex control changes...
"All naval units now in enemy controlled hexes are treated as if they had been overrun (see 11.11.6). This means they can be captured, destroyed or forced to rebase."
They would only be subject to capture or sinking if they were disorganized.
Any naval units at sea or now in an axis controlled port are controlled by incompletely conquered Italy. If a country is completely conquered, its on map naval units become controlled by a major power on the same side.
Paul
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Shannon V. OKeets
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RE: Cosmetic - "Italy is Conquered by Italy"
Genoa is controlled by the Commonwealth because the divisional unit has no ZOC.
If there is more than 1 major power with a ZOC into a hex without an air or land unit, then the hex goes to the conqueror.
If there is more than 1 major power with a ZOC into a hex without an air or land unit, then the hex goes to the conqueror.
Steve
Perfection is an elusive goal.
Perfection is an elusive goal.
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Shannon V. OKeets
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RE: Cosmetic - "Italy is Conquered by Italy"
I hadn't rebased the overrun naval units when I took the screenshot.ORIGINAL: paulderynck
Looks right to me except the southern most hex of Sicily. As for the naval units...
"Remove any naval units in its force pools (except convoy points) from the game. All other units remain where they are.
Roll a die for each of its naval units on the production circle, or in the construction pool or repair pool. On a ‘1’ or ‘2’ it becomes controlled by any major power the conquered major power chooses (including itself). On a ‘3’ through ‘5’ it is destroyed. On a ‘6’ or higher it becomes controlled by any major power the conqueror chooses."
After hex control changes...
"All naval units now in enemy controlled hexes are treated as if they had been overrun (see 11.11.6). This means they can be captured, destroyed or forced to rebase."
They would only be subject to capture or sinking if they were disorganized.
Any naval units at sea or now in an axis controlled port are controlled by incompletely conquered Italy. If a country is completely conquered, its on map naval unitsbeceome controlled by major power on the same side.
Steve
Perfection is an elusive goal.
Perfection is an elusive goal.
- paulderynck
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RE: Cosmetic - "Italy is Conquered by Italy"
I'm not sure why the CW is the conqueror and not the U.S. ?
Paul
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Shannon V. OKeets
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RE: Cosmetic - "Italy is Conquered by Italy"
Commonwealth controls Tripoli.ORIGINAL: paulderynck
I'm not sure why the CW is the conqueror and not the U.S. ?
Steve
Perfection is an elusive goal.
Perfection is an elusive goal.
RE: Cosmetic - "Italy is Conquered by Italy"
Steve,
Is the release for this bug fix imminent? If not, would my game file that you tested the fix on be compatible with the version I'm playing? And if so, could I get it (i.e., the game file) after conquest?
Is the release for this bug fix imminent? If not, would my game file that you tested the fix on be compatible with the version I'm playing? And if so, could I get it (i.e., the game file) after conquest?
Ronnie
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Shannon V. OKeets
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RE: Cosmetic - "Italy is Conquered by Italy"
I'll upload the GAM file this afternoon (which will be late your time - unless you live in Hawaii).ORIGINAL: rkr1958
Steve,
Is the release for this bug fix imminent? If not, would my game file that you tested the fix on be compatible with the version I'm playing? And if so, could I get it (i.e., the game file) after conquest?
Steve
Perfection is an elusive goal.
Perfection is an elusive goal.
RE: Cosmetic - "Italy is Conquered by Italy"
I don't, but I wished I did. [8D]ORIGINAL: Shannon V. OKeets
- unless you live in Hawaii).
Thanks! [:)]
Ronnie
- paulderynck
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RE: Cosmetic - "Italy is Conquered by Italy"
If you get an error about loading a game save that was made with a later version than the one you possess, open the game save file with Notepad and change the version number to be the same as yours. The version number is the very first thing on the first line. Keep the single comma after it since it is a comma delimited file.
Paul
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Shannon V. OKeets
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RE: Cosmetic - "Italy is Conquered by Italy"
Sorry, but I kept forgetting to do this.[:(]
I edited the GAM file so the version number is 1.4.1.0.
Because saved games are not possible in the middle of a Conquest, I made a bunch of decisions (I let the die rolls be whatever the random number generator created).
Albania is the new home country for Italy.
When choosing which major power controlled the overrun Italian naval units: the Germans took all the Italian naval units they could, the Commonwealth took the submarines, and the US took the surface ships.
The 3 naval units that were forced to rebase went to Albania (the Commonwealth tried but was unsuccessful at intercepting them).
The game restores in the Surrender phase, but quickly advances to the next turn.
I edited the GAM file so the version number is 1.4.1.0.
Because saved games are not possible in the middle of a Conquest, I made a bunch of decisions (I let the die rolls be whatever the random number generator created).
Albania is the new home country for Italy.
When choosing which major power controlled the overrun Italian naval units: the Germans took all the Italian naval units they could, the Commonwealth took the submarines, and the US took the surface ships.
The 3 naval units that were forced to rebase went to Albania (the Commonwealth tried but was unsuccessful at intercepting them).
The game restores in the Surrender phase, but quickly advances to the next turn.
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- MTL7041I..onquered.zip
- (1.64 MiB) Downloaded 18 times
Steve
Perfection is an elusive goal.
Perfection is an elusive goal.


