Norm Koger

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
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Warspite3
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Norm Koger

Post by Warspite3 »

Is Norm Koger still involved with this series?
-Warspite3-
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Vyshka
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RE: Norm Koger

Post by Vyshka »

I don't believe so. The latest I've seen is that he has been working on another naval game.
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Freyr Oakenshield
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RE: Norm Koger

Post by Freyr Oakenshield »

It's interesting that the forum for TOAWIII is called "Norm Koger's The Operational Art Of War III," whereas this forum is called "The Operational Art of War IV."
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ETF
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RE: Norm Koger

Post by ETF »

He did an amazing WW1 JUTLAND series.....
Rumour has it he is doing the WWII version of it. I'm sure it will also be fantastic!!
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Lobster
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RE: Norm Koger

Post by Lobster »

If by amazing you mean amazingly bugged, yes, he did.
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salazarus
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RE: Norm Koger

Post by salazarus »

ORIGINAL: ETF

He did an amazing WW1 JUTLAND series.....
Rumour has it he is doing the WWII version of it. I'm sure it will also be fantastic!!

Jutland looks great, but lack of support is off-putting. The store site and forum is dead.
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Lobster
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RE: Norm Koger

Post by Lobster »

Like I said, it was buggy and then they bugged out. The last 'fix' made it worse than ever. Now there's no one to fix it. Distant Guns, the Japanese/Russian naval combat version of Jutland, is better IMO because it doesn't seem as bugged. I have them both btw.
ne nothi tere te deorsum (don't let the bastards grind you down)

If duct tape doesn't fix it then you are not using enough duct tape.

Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
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