AI.

Ageod’s Thirty Years War is a new game designed by developer HQ covering one of the darkest ages of European history.
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stormbringer3
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AI.

Post by stormbringer3 »

I own mutiple AGEOD games. Has the AI in this title had any improvements over the AI in previous titles?
Thanks for any opinions.
Rosseau
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RE: AI.

Post by Rosseau »

sorry, wrong forum [8|]
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Leibst
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RE: AI.

Post by Leibst »

the AI was improved in EAW and TYW has that improvments. I can tell you that i have lost a game against AI in the Bohemian scenario. Playing fast, yes, but even playing fast i was surprised.
Designer of AGEOD & HQ English Civil War, Thirty Years War and España:1936
Designer of SGS: Spain at war, Battles For Spain and Libertad o Muerte!
https://hqwargames.com
Tamas
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RE: AI.

Post by Tamas »

And for the record Leibst is the developer ;)
hawker44721
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RE: AI.

Post by hawker44721 »

I played the Bohemian Revolt as the Protestants and won a minor victory. I was able to take the two cities I was besieging at the start of the game and then just sit on them for the rest of the game. I also got the Moravians to join the war and thus acquired the VPs for their capital. The Imperialist forces never mounted a sustained counter attack. The AI was content to sit on their 2 objective cities and not do any thing. I would have pressed on into Imperialist territory if I had the supply to do so. I like the game, was just surprised that the AI wasn't more aggressive.
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Leibst
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RE: AI.

Post by Leibst »

One of the more difficult things to achieve is precisely to make AI do take decisions like a human.
But the AI doesnt choose the same actions if you replay the game, sometimes can seem more aggressive.

As im fixing the issues that have a risen i'm also reviewing a complete game and of course AI behaviour in order to make it a better rival for players.
Designer of AGEOD & HQ English Civil War, Thirty Years War and España:1936
Designer of SGS: Spain at war, Battles For Spain and Libertad o Muerte!
https://hqwargames.com
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Gilmer
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RE: AI.

Post by Gilmer »

Hey, can you take a look at supply as well? I'm having trouble with keeping 1 500 power and 2 300 power formations supplied, even when sitting on cities.
"Venimus, vidimus, Deus vicit" John III Sobieski as he entered Vienna on 9/12/1683. "I came, I saw, God conquered."
He that has a mind to fight, let him fight, for now is the time. - Anacreon
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Leibst
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RE: AI.

Post by Leibst »

How many men in that stacks?
Designer of AGEOD & HQ English Civil War, Thirty Years War and España:1936
Designer of SGS: Spain at war, Battles For Spain and Libertad o Muerte!
https://hqwargames.com
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Gilmer
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RE: AI.

Post by Gilmer »

I dunno. The power is 500, 300, 300. I don't know how many men that is, but I imagine about 8-9000, down to 5000.
"Venimus, vidimus, Deus vicit" John III Sobieski as he entered Vienna on 9/12/1683. "I came, I saw, God conquered."
He that has a mind to fight, let him fight, for now is the time. - Anacreon
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Leibst
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RE: AI.

Post by Leibst »

It seems to me a very big army if it is 2000 power. So if you have problems with supplies it is intended. Split it into several cities.
Designer of AGEOD & HQ English Civil War, Thirty Years War and España:1936
Designer of SGS: Spain at war, Battles For Spain and Libertad o Muerte!
https://hqwargames.com
Ripster8
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RE: AI.

Post by Ripster8 »

I recommend level 4 depots in whatever city you have your field armies. And remember that supply wagons suck up a lot of supply when they are empty. You may have to send them to another city for replenishment.
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