SB2U-3's not flying?

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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ETF
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SB2U-3's not flying?

Post by ETF »

Not sure for some reason I can't get these guys to do anything. I have them on the Hermes on Naval Attack and 30% search. Just never see them attack anything? Is there anything I've missed? The MS - 100%. They are carrier (USMC) capable on a UK platform.....

Maybe it just has been bad weather every time we try launch..... [:D]
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RE: SB2U-3's not flying?

Post by Encircled »

A screenshot would defo help here?

Overstacked? Abysmal leader?
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RE: SB2U-3's not flying?

Post by ETF »

It is a CV Hermes....
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RE: SB2U-3's not flying?

Post by Bullwinkle58 »

Carrier capable or carrier trained?
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RE: SB2U-3's not flying?

Post by ETF »

Carrier Capable....17 planes on board (25 space).......
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RE: SB2U-3's not flying?

Post by Terminus »

Is anything spotted for them to attack? Does the ship have enough sorties left? Is the squadron boss any good?
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RE: SB2U-3's not flying?

Post by oaltinyay »

I noticed that also. For some reason they never leave the deck. However place them on a airfield and they ... may... actually attack something
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RE: SB2U-3's not flying?

Post by Bullwinkle58 »

ORIGINAL: ETF

Carrier Capable....17 planes on board (25 space).......

Carrier capable just means the planes can launch and recover from a carrier. To actually fly a mission the squadron has to be carrier trained. Resident on a carrier for a period of months if they don't come on the map already trained.

As always a screenshot would help.
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RE: SB2U-3's not flying?

Post by IdahoNYer »

ORIGINAL: Bullwinkle58
ORIGINAL: ETF

Carrier Capable....17 planes on board (25 space).......

Carrier capable just means the planes can launch and recover from a carrier. To actually fly a mission the squadron has to be carrier trained. Resident on a carrier for a period of months if they don't come on the map already trained.

As always a screenshot would help.


Moose - I don't thing that is true - I've had non carrier trained Marine Vindicators (and escorting Buffaloes) fly off US CVs attack targets. Example was back in Apr 42 - its now Aug 42 and all my Marine DB squadrons are just carrier capable, not trained. Never bother with trying to get them carrier trained.
Morning Air attack on TF, near Wake Island at 136,98

Weather in hex: Heavy rain

Raid spotted at 28 NM, estimated altitude 8,000 feet.
Estimated time to target is 11 minutes

Allied aircraft
F2A-3 Buffalo x 7
F4F-3A Wildcat x 7
F4F-4 Wildcat x 11
SB2U-3 Vindicator x 8
SBD-3 Dauntless x 31

No Allied losses

Japanese Ships
xAP Shanghai Maru
xAP Ukishima Maru, Bomb hits 4, heavy fires, heavy damage
DD Kazegumo
PB Kogyoku Maru, Bomb hits 2, on fire, heavy damage
PB Daiya Maru

Aircraft Attacking:
13 x SBD-3 Dauntless bombing from 8000 feet
Naval Attack: 1 x 1000 lb SAP Bomb
18 x SBD-3 Dauntless bombing from 8000 feet
Naval Attack: 1 x 1000 lb SAP Bomb
8 x SB2U-3 Vindicator bombing from 8000 feet
Naval Attack: 1 x 1000 lb SAP Bomb

Heavy smoke from fires obscuring xAP Ukishima Maru
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RE: SB2U-3's not flying?

Post by Alpha77 »

ORIGINAL: oaltinyay

I noticed that also. For some reason they never leave the deck. However place them on a airfield and they ... may... actually attack something

They do. Scored 4 hits on one of my BBs (only light damage tho) [8D]
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RE: SB2U-3's not flying?

Post by Jorge_Stanbury »

There is a (small) penalty for non carrier trained squadrons operating on a carrier. But they will certainly fly, as long as they are "carrier capable"

As already mentioned:
- poor detection level
- weather
- poor leadership
- lack of sorties
are well known reasons for non flying squadrons. Also, check that range is > 0

you should assign a secondary mission, like bombing some base, this way, at least you can exclude detection level as a cause
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RE: SB2U-3's not flying?

Post by ETF »

Thanks yes I will try a secondary for sure. We have been in the Marshall islands of for 3 days with lots of little targets. The weather has been terrible though. I'm guessing the carrier capable guys might not have the skill to operate in severe storms or heavy rain.......wimps!


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RE: SB2U-3's not flying?

Post by Jorge_Stanbury »

As far as I know, the penalty is only related to Op. losses
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RE: SB2U-3's not flying?

Post by Dragoastro »

I have had a similar problem with Vildebeasts, thet will not, for any reason, launch on missions. I tried for game-months with various missions, leaders, etc. Finally gave up and put them on 100% training. This is almost certainly a software bug in my case, anyway.
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RE: SB2U-3's not flying?

Post by Jorge_Stanbury »

ORIGINAL: Dragoastro

I have had a similar problem with Vildebeasts, thet will not, for any reason, launch on missions. I tried for game-months with various missions, leaders, etc. Finally gave up and put them on 100% training. This is almost certainly a software bug in my case, anyway.

Vildebeest is not carrier capable
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RE: SB2U-3's not flying?

Post by crsutton »

ORIGINAL: Bullwinkle58
ORIGINAL: ETF

Carrier Capable....17 planes on board (25 space).......

Carrier capable just means the planes can launch and recover from a carrier. To actually fly a mission the squadron has to be carrier trained. Resident on a carrier for a period of months if they don't come on the map already trained.

As always a screenshot would help.


No Mr Moose, I use carrier capable aircraft all the time and they perform normally with only a very slight OP penalty.
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RE: SB2U-3's not flying?

Post by ETF »

They flew on a secondary finally thanks guys!!
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