TOE Problem

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Moderator: Vic

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LJBurstyn
Posts: 626
Joined: Tue Apr 19, 2011 11:29 am

TOE Problem

Post by LJBurstyn »

In my new game I am getting a problem.
The auto reinforcement is sending units I don't have to somewhere....not sure where.
They don't show up in any of my units.
French Supreme HQ log show 10 AT guns going out but there weren't 10 AT guns there or
production of 10 AT guns that would have allowed the reinforcement to take place.
It also shows that I need 320 trucks...I don't even if you add up ALL my units and
their needs. It shows I need 120 AT guns which is more guns than I have units.
This is using ALL my RAILCAP to the extent that it becomes NEGATIVE.

And when I reserve my landcap, seacap or railcap it disappears between turns and all
my capacity is used up...again to the point where it becomes negative.
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Tac2i
Posts: 2081
Joined: Tue Apr 12, 2005 5:57 pm
Location: WV USA

RE: TOE Problem

Post by Tac2i »

Can you post a save game or email it to me at roy dot rtworks at gmail dot com.
Tac2i (formerly webizen)
LJBurstyn
Posts: 626
Joined: Tue Apr 19, 2011 11:29 am

RE: TOE Problem

Post by LJBurstyn »

I sent you the file via email...I might have to add you to the dropbox folder so you can download the scenario and graphic folders/files.
This scenario is my design and it did not show this problem until recently (this "test" game in fact--I had tested it at least 20 times
without this problem showing up).
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Vic
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Joined: Mon May 17, 2004 2:17 pm
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RE: TOE Problem

Post by Vic »

Thanks for helping out Roy.
There could be a lot of reasons for problems occuring when trying to enable the correct TOE behaviour.
It sounds to me like the reinforcement group variable of the SFTypes are misconfigured or got corrupted in-game due to some reason.

Best wishes,
Vic

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LJBurstyn
Posts: 626
Joined: Tue Apr 19, 2011 11:29 am

RE: TOE Problem

Post by LJBurstyn »

ORIGINAL: Vic

Thanks for helping out Roy.
There could be a lot of reasons for problems occuring when trying to enable the correct TOE behaviour.
It sounds to me like the reinforcement group variable of the SFTypes are misconfigured or got corrupted in-game due to some reason.

Best wishes,
Vic


Not sure what you mean or where I should look to find these errors. I get needed units in the hundreds while I really only need about 3 or 4 and the log says I shipped
out 10 when I only had one available to be shipped. Cannot find where the 9 extra went but they used up my trancap. To the point it became negative.
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