And here's the final situation at the area. It turns out Egyptians were but a spent force, but given I had not the time available to launch a concentrated last push I am happy to have the advance mostly secured, par the rear area Objective Berto managed to plant his flag at during the last minute.
This was a fun scenario. It is very tough for the Egyptians, as Israelis can advance in a strong cohesive formation, with plenty of close support available. A very much of a case of an irresistibly force meeting a movable object, as we discussed in our emails. Therefore, Egyptian player must somehow play to his advance, sniping at Israelis, and then move with strength the minute Israelis have turned into a
resistible force instead.
On show here is the CS Middle East 1.01 2D graphics together with revised counters and also a revised Black Unit profiles mod.
