[FIXED v1.10] Damn the Torpedoes scenario

Command: Northern Inferno is a DLC for Command: Modern Operations. Set in 1975, the Cold War is omnipresent and beneath the veneer of détente the tension between the two superpowers irreversibly escalate towards the ultimate confrontation.

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JPFisher55
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Joined: Sat Nov 22, 2014 7:54 pm

[FIXED v1.10] Damn the Torpedoes scenario

Post by JPFisher55 »

I'll admit that, in general, I do not like long ASW and convoy scenarios in Command. They take too long to play with too much dead time.
Yes, they are realistic, but IMO, not fun, in Command. Anyway, I used the editor to move my convoy much closer to the safe haven.
So now my merchants seem to be in the safe haven zone, but I have to received points for all of them entering safe haven.
I just want to get to the next scenario, so I tried adjusting the points down for all the victories since I had 630 out of 667 points required to move on to the next scenario.
But no editing seems to work and I can't get more scoring if all my merchants have reached safe haven.
So can someone tell me how to adjust the scenario to move to the next one.
I can't upload my save game file because it is 204 KB.
Dimitris
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RE: Damn the Torpedoes scenario

Post by Dimitris »

IIRC there is a specific time window of arrival on safe heaven that you get points for. Any chance you have placed the ships before that window starts?
JPFisher55
Posts: 589
Joined: Sat Nov 22, 2014 7:54 pm

RE: Damn the Torpedoes scenario

Post by JPFisher55 »

No, I checked. I got points for about 6-7 merchant ships, but not all 13 in my convoy. So, now I am just going to increase the points from 100 to 200 for a merchant reaching safe haven and start from a saved game with the convoy about to enter safe haven.

Oh, BTW, the delete saved game function in the campaign does not delete a saved game. I have to do so from my Windows 10 file explorer.
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ojms
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RE: Damn the Torpedoes scenario

Post by ojms »

Hi,

I also noticed on this mission there are 3 backfire strike missions setup on Iceland but I can't see how these are triggered? Is this a mistake or should these be removed from the scenario?

Cheers
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ojms
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RE: Damn the Torpedoes scenario

Post by ojms »

Ignore that last post I figured it out!
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