Request- Combat Setup Screen

VR designs has been reinforced with designer Cameron Harris and the result is a revolutionary new operational war game 'Barbarossa' that plays like none other. It blends an advanced counter pushing engine with deep narrative, people management and in-depth semi-randomized decision systems.

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willgamer
Posts: 900
Joined: Sat Jun 01, 2002 11:35 pm
Location: Huntsville, Alabama

Request- Combat Setup Screen

Post by willgamer »

It is tedious to identify which units have already been selected to attack from a large stack of potential attackers. In theory, you could match the unit ID at the top of the counter, but my eyes do not support that resolution anymore!

The units, therefore, must be selected one at a time, then "space-keyed" in and out to see their status.

Please color the frame of all the units on the left side of the display whenever those units are already selected on the right hand side. Nothing fancy, one color for all will suffice.

Rex Lex or Lex Rex?
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