Request- Connect Hitler Interferes to Past Relationships

VR designs has been reinforced with designer Cameron Harris and the result is a revolutionary new operational war game 'Barbarossa' that plays like none other. It blends an advanced counter pushing engine with deep narrative, people management and in-depth semi-randomized decision systems.

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willgamer
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Request- Connect Hitler Interferes to Past Relationships

Post by willgamer »

I've essentially raised this issue before, and Cameron has rejected the suggestion. tm.asp?m=3981495&mpage=1&key=&#3981495

I'd like to appeal by way of a slightly different request. Especially with all the turn one issues that have been raised, I still think Hitler Interfering on turn one (i.e. round 2) is bad for the following reasons-

It's not fun as a game mechanic since it only happens infrequently and can be nixed by restarting when playing solo.

The German's already can't assign PG cards and theater arty because "turn one is set and the assets are helping set the surprise". Well, how about turn one is set and Hitler won't interfere with existing plans!

Please consider making Hitler Interferes on turn 1 a aspect of the Past History Off Option. Let players who allow past history (the default) to risk Hitler turn 1 interference; but for those who would turn on this option to not be exposed to turn one risk.

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lancer
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RE: Request- Connect Hitler Interferes to Past Relationships

Post by lancer »

Hi willgamer,

That's reasonable.

Cheers,
Cameron
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demyansk
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RE: Request- Connect Hitler Interferes to Past Relationships

Post by demyansk »

What about the Hitler assassination being successful in 1943 when his plane blows up in mid air? Have a nice Holiday
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zakblood
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RE: Request- Connect Hitler Interferes to Past Relationships

Post by zakblood »

game time / period doesn't do the date demjansk
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