See the screenshot below. The cost for the 12th Mot Inf Rgt to move one hex to the NE was first listed as 72AP. I messed up the screenshot so I reloaded the game and looked at the same move. This time it shows the AP as 24 as you can see in the screenshot below. By my calculations it should be 30AP (15 for Motorized in plains + 10 for enemy ZOC + 5 for enemy territory. I don't understand how the game comes up with 72 AP one time and 24 AP the next. What am I missing? Thanks.
Edit - Just remembered that the first time I saw the problem there was a fuel can on all the hexes where the unit could move so maybe the 72 AP came from tripling the cost from 24 to 72 due to low fuel? Why the game showed low fuel one time and not low fuel the next is a mystery to me. And I don't see how it comes up with 24AP either.
Edit - Replaying the turn again and part way through moving and attacking all my German units start getting the fuel cans on hexes during movement. Is that supposed to happen? I thought you got supply/fuel at the start of the turn and if the units had enough then there was no penalty for that turn.

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WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester