Good Pacific Scenario?

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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DonCzirr
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Good Pacific Scenario?

Post by DonCzirr »

Hi All,

Any recommendations here?


Looking for a WWII Pacific scenario with Air, Land and Sea power - preferably when Japan still has some teeth.

Thanks
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Lobster
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RE: Good Pacific Scenario?

Post by Lobster »

Larry Fulkerson is the guy you need to talk to.
ne nothi tere te deorsum (don't let the bastards grind you down)

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RE: Good Pacific Scenario?

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DonCzirr
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RE: Good Pacific Scenario?

Post by DonCzirr »



Thanks guys.

Cartwheel seems a little late in the game however:

"Japanese Tips: Your game is reactionary. Each island and it's value should be considered on a turn by turn basis as to either strengthen or withdraw forces. The Automatic Victory should only be considered late in the game as all 5 AVP locations are strongly held by Allied forces on turn one."


I found a couple in the stock scenarios but letting the AI play as both, it seems that the play balance may be a bit off. So - continuing the search for a well balanced Pacific scenario ... Larry if you have any advice - would be appreciated ....

Looking further into the WW II Pacific folder, there seems to be several more available but most do not have a PO for either side ....
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Freyr Oakenshield
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RE: Good Pacific Scenario?

Post by Freyr Oakenshield »

There are no "good" Pacific Scenarios for this game, if you want realistic land + air + naval combat [:(]
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