Battle results and map damage

Tigers on the Hunt is a World War 2 hard-core tactical wargame for PC.

It creates a truly and immersive depth tactical simulation. Tigers on the Hunt boasts a ferocious and adaptive AI which will dynamically respond to a player’s maneuvers.

Moderators: Paullus, Peter Fisla

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nko
Posts: 3
Joined: Fri Mar 04, 2016 3:34 pm

Battle results and map damage

Post by nko »

Hi,

If a battle ends then is it possible to have the results saved in a way that one can use the data in a new battle later?

For example if a map receives damage (house damage etc) during the battle, then is the damage saved so I can later play a new battle on the same map with damage inlicted on this map earlier?

Also I would like to have the data for both opposing forces in the end of battle (force composition, experience etc) to be used for next battles.

Basically I'm hoping to create something like close combat style strategic campaign where battles are fought in ToH but the strategic map, battlegroup counters etc exist outside the ToH. There would be an Excel file where the composition and reserves of battlegroups could be tracked.
Paullus
Posts: 1098
Joined: Tue Jun 09, 2015 1:41 am
Location: Sweden

RE: Battle results and map damage

Post by Paullus »

Great Idea nko. Could you post it on the feature request post at the top. Just so the idea doesn't disappear among all posts.
For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus
nko
Posts: 3
Joined: Fri Mar 04, 2016 3:34 pm

RE: Battle results and map damage

Post by nko »

Ok
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