Schwerer Gustav - Heavy Artillery Unit (E) 672

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DonCzirr
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Schwerer Gustav - Heavy Artillery Unit (E) 672

Post by DonCzirr »

Schwerer Gustav - Heavy Artillery Unit (E) 672


I've been struggling to see what unit is representing this gun as it's supposed to be present for the siege of Sevastopol.

Was it already used up / out of action before the standard campaign starts ?
Man schlägt jemanden mit der Faust und nicht mit gespreizten Fingern !

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Vic
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RE: Schwerer Gustav - Heavy Artillery Unit (E) 672

Post by Vic »

Hi Czirr,
German and 112 Romanian medium and heavy guns. Most of these were under the command of LIV Corps, the main assault force. To increase this arsenal, a number of super-heavy artillery pieces were made available. Three 600 mm Karl-Gerät self-propelled mortars (Thor, Odin, and one other) and one 800 mm gun (Schwerer Gustav), delivering 1.4 and 7 ton shells, respectively, and capable of destroying any fortification. However, the Karl-Gerät guns only had a range of between 4–6,000 meters, which made them vulnerable to counter-battery fire. Moreover, only 201 rounds of 600 mm and 48 round of 800 mm ammunition were available. Most of it was used up before the infantry assault. More useful to the German infantry were the two 280 mm railway guns. Two 420 mm, two 355 mm howitzers were also available, along with four 305 mm mortars. Both of the 420 mm guns were of First World War vintage, short in range and with limited ammunition. Some nine 283 mm mortars were also available, but they were pre-1914 weapons and six had burst during firing

The 60cm Karl Gerats in the game represent all the heavy artillery grouped together in this 1 trooptype.

Yes the answer to the question is thus: abstraction.

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Vic
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DonCzirr
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RE: Schwerer Gustav - Heavy Artillery Unit (E) 672

Post by DonCzirr »

Thanks for the confirmation Vic.
Man schlägt jemanden mit der Faust und nicht mit gespreizten Fingern !

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