Extreme AI turn slowdown

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MechFO
Posts: 864
Joined: Fri Jun 01, 2007 4:06 am

Extreme AI turn slowdown

Post by MechFO »

Playing Axis in 4th Supreme Cmd campaign, after the AI invades Normandy as trying to breakout of the Peninsula, 2nd Br Army and sometimes also 1st CA Army often have extremely long AI cycles. It seems to be stuck in a loop for a long time, then will conduct 2-3 attacks. This happens nearly every turn after the front stabilizes.

One can see the AI cycling through units with orange lines showing up now and then.
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MechFO
Posts: 864
Joined: Fri Jun 01, 2007 4:06 am

RE: Extreme AI turn slowdown

Post by MechFO »

another save
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Saveturn..61944W.zip
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Helpless
Posts: 15788
Joined: Fri Aug 27, 2004 3:12 pm

RE: Extreme AI turn slowdown

Post by Helpless »

Thanks for the saves. Will take a look.
Pavel Zagzin
WITE/WITW/WITE-2/CS-2 Development
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