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Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

Moderator: MOD_Command

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Anonymous

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Post by Anonymous »

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Dimitris
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RE: Was looking at the Mod-ability of this game.

Post by Dimitris »

Other than.....

* Entire scenarios
* Unit icons
* Custom map layers
* Game sounds and music
* Platform editing

What else do you want to mod?
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Dysta
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RE: Was looking at the Mod-ability of this game.

Post by Dysta »

Earth Texture? Can use some favorite satellite views from different map websites. Not just the overlay for a small patch of area.
Dimitris
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RE: Was looking at the Mod-ability of this game.

Post by Dimitris »

Will you pay for this?
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Dysta
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RE: Was looking at the Mod-ability of this game.

Post by Dysta »

ORIGINAL: Sunburn

Will you pay for this?
Let me guess: it's hard-coded.

Well I prefer more realism then, on the second though.
mikmykWS
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RE: Was looking at the Mod-ability of this game.

Post by mikmykWS »

ORIGINAL: Dysta

ORIGINAL: Sunburn

Will you pay for this?
Let me guess: it's hard-coded.

Well I prefer more realism then, on the second though.

More realism how?

If you're just trolling us again. Please stop or go away[8|]

Mike
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Dysta
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RE: Was looking at the Mod-ability of this game.

Post by Dysta »

ORIGINAL: mikmyk

If you're just trolling us again. Please stop or go away[8|]
Game update does tweaking the gameplay, thus more realism, and you developers did it.

Apologize for the misunderstanding.

As for paying for the mod including Earth maps, I am not sure, I realized it is actually a huge project to be done with.
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kevinkins
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RE: Was looking at the Mod-ability of this game.

Post by kevinkins »

although there is one part of me that wonders if this could be transformed into a science fiction style war game too.

The database and game mechanics are best suited for 20th and 21st century warfare. That's the heart of the sim. If the weapon system is not within reach of today's technology it will probably not enter the database. So, time travel is out for example. That's not to say that some of the contributors here might not participate in such travel during the weekend over an adult bev or two. I know I do. I wouldn't think of modding the game at this point other than what has been mentioned. I am having a hard enough time with those s-400 battalions. Freakin beasts.
“The study of history lies at the foundation of all sound military conclusions and practice.”
Alfred Thayer Mahan
Meiktila
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RE: Was looking at the Mod-ability of this game.

Post by Meiktila »

S-400s -> Man, you said it! Those things, especially when surrounded by some small friends, are true freakin' beasts.
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kevinkins
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RE: Was looking at the Mod-ability of this game.

Post by kevinkins »

Place a few in the Crimea and attack them from Balchik in Bulgaria (USAF; just out of range). Nice way to practice since you can form up outside the max range. So far the sequence for me is to 1. Detect. 2. Jam. 3. Saturate (MALD) 4. Hit with stand off missiles. Very expensive in terms of the "money" expended to neutralize the SAM battalion. They go down fighting.
“The study of history lies at the foundation of all sound military conclusions and practice.”
Alfred Thayer Mahan
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Sardaukar
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RE: Was looking at the Mod-ability of this game.

Post by Sardaukar »

This might interest, Baloogan's Tiger Rifle scenario with Youtube video about how to deal with S-400. It is situated in Crimea after Russian occupation.

https://baloogancampaign.com/2014/03/13 ... ger-rifle/
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

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kevinkins
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RE: Was looking at the Mod-ability of this game.

Post by kevinkins »

Hi. Thanks for pointing that out. I saw that video when I first started and without narration I could not follow it. Six weeks later I can - well mostly. The approach used, like mine, is very "costly" as in terms of ordinance. Right now I am trying to knock out a battalion as efficiently as possible. Kinda like a puzzle. Checkmate in X number of moves etc..
“The study of history lies at the foundation of all sound military conclusions and practice.”
Alfred Thayer Mahan
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Malevolence
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RE: Was looking at the Mod-ability of this game.

Post by Malevolence »

@Sunburn and @mikmyk - from the perspective of someone new here to this forum, you come off as incredibly unprofessional. Your comments are snarky, sarcastic and belligerent. If this is your real job, you should never ever break your demeanor.
Nicht kleckern, sondern klotzen!

*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.
thewood1
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RE: Was looking at the Mod-ability of this game.

Post by thewood1 »

Welcome to the forum. Hope you are enjoying the game.
benefant
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RE: Was looking at the Mod-ability of this game.

Post by benefant »

What's about the professional extensions
Like datbase editing

How much is it?

mikmykWS
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RE: Was looking at the Mod-ability of this game.

Post by mikmykWS »

ORIGINAL: benefant

What's about the professional extensions
Like datbase editing

How much is it?


Significantly more expensive and we only offer to pro clients and companies at this point. If you're still interested please do contact us privately.

Thanks!

Mike
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