-when an player unit is broken it can routed in forest and have to stop.
when an AI unit is broken it can routed in forest and may continue,go back,
return in forest three times...
-when an AI unit is broken it can routed in brush and may continue,go back,
return in brush three times...
-when an AI unit is broken it can routed in orchard and may continue,go back,
return in orchard six times...
This wastes time irritate players in general and me in particular.







