Rest and refit and posture change

VR designs has been reinforced with designer Cameron Harris and the result is a revolutionary new operational war game 'Barbarossa' that plays like none other. It blends an advanced counter pushing engine with deep narrative, people management and in-depth semi-randomized decision systems.

Moderators: Vic, lancer

Post Reply
rocketman71
Posts: 489
Joined: Tue Feb 20, 2007 8:43 pm

Rest and refit and posture change

Post by rocketman71 »

I have come upon a situation when it would be a good time to both change posture and rest/refit at the same time for an AGN army. Is it generally advisable? Since both changes takes the units out of action for a while and necessitates pulling them back, is there no reason to do it at once?
ChuckBerger
Posts: 279
Joined: Wed Aug 09, 2006 11:11 pm

RE: Rest and refit and posture change

Post by ChuckBerger »

Yep, kill two birds with one stone. Just make sure your units aren't at all exposed to attack during this period, because they will be extra vulnerable due to double penalties for refitting and changing posture.
Post Reply

Return to “Decisive Campaigns: Barbarossa”