Unsinkable IJN SSX sub ?

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Macclan5
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Unsinkable IJN SSX sub ?

Post by Macclan5 »

Hi team.

A brief note.

I tried a number of google/forum searches under "unsinkable sub" and did not get any hits.

Has anyone ever experienced an annoying (minor) unsinkable IJN sub SSX type ?

Situ:

Vanilla Game
Purchased electronically Dec 2016
No Beta patches or upgrades or custom content
I have not and do not open the AE editor at all (inexperience)
Feb 1944
Game verses AI
Mode Historical / Hard occasionally

Location : Truk

Two US Divisions and support troops conquered Truk after a significantly long attrition battle lasting > a month.

Upon success a number of grounded planes were destroyed by capture of base but no IJN Naval assets were scuttled or fled.

During the December 43 - January 44 period a number of IJN SSX came out to play while I landed a series of Amphib TFs and Surface Bombardments there. I think the AI anchored a small fleet of IJN SSX type subs at Truk.

All were sunk by dedicated ASW assets on one hex patrol at Truk and further occasionally by DD assets embedded in Bombardment TFs and even once by DD DE DMS assets in a Amphib TF.

Perhaps as many as 15 all told. (seemed like > 12 anyway)

All but the last one.

It sits in Truk Hex (still). Every turn as I unload cargo or load troops (with or without escort) to other destinations or interact in Truk Harbor in any way I get the message ASW attack and HA122 (or some such designation) "is sunk"

I think an un-escorted xAL with supplies may have sunk it once since.

Now really this is a very minor annoyance so I can easily ignore it.

1) It never attacks
2) It must have no ammo nor fuel after more than a month
3) I do not necessarily mind sinking it turn after turn after turn

I was thinking perhaps a minor database command failed to log at a turn end ??

Some such thing as this particular unit seemed to pop up before the base was captured.

Just wanted to know if this has happened before / any advice.
A People that values its privileges above it's principles will soon loose both. Dwight D Eisenhower.
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Yaab
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RE: Unsinkable IJN SSX sub ?

Post by Yaab »

Patch V1.01. 08r9 – January 21, 2012 - Sixth Official Update

29. Defensive subs not working properly

-------------

I guess that meant defensive SSX subs

BTW, why are you playing the vanilla game? You could have at least updated to the latest official patch (march 2015) from here
http://www.matrixgames.com/products/351/downloads/
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Macclan5
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RE: Unsinkable IJN SSX sub ?

Post by Macclan5 »

Hmm I must check the version of my electronic copy of the game.

I assumed it was patched up to the last official patch... as you infer above.

Thank you for the note Yaab. [8D]
A People that values its privileges above it's principles will soon loose both. Dwight D Eisenhower.
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Macclan5
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RE: Unsinkable IJN SSX sub ?

Post by Macclan5 »

Follow up ...

Version 1.7.11.24 December 2014

Still have the unsinkable IJN sub SSX at Truk.

Again minor annoyance but if someone is looking at beta patches they may want to drop me a line.
A People that values its privileges above it's principles will soon loose both. Dwight D Eisenhower.
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SheperdN7
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RE: Unsinkable IJN SSX sub ?

Post by SheperdN7 »

Asking this because I'm curious- Do your ships still gain any experience from "sinking" this unsinkable sub?[:D]
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BBfanboy
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RE: Unsinkable IJN SSX sub ?

Post by BBfanboy »

ORIGINAL: Macclan5

Follow up ...

Version 1.7.11.24 December 2014

Still have the unsinkable IJN sub SSX at Truk.

Again minor annoyance but if someone is looking at beta patches they may want to drop me a line.
Since this sub never does anything, I am thinking the icon is an artifact that the game failed to remove after the sub cashed in - i.e. you have a false indication there.

If you have an opponent, ask them if the sub is still on their OOB. If you are playing the AI, open the IJ side (H2H selected before turn is run) and check only that detail before closing out again. You can go back and re-run the turn with "Japanese - Computer" selected to resume your game without taking over the Japanese side of play.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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Macclan5
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RE: Unsinkable IJN SSX sub ?

Post by Macclan5 »

ORIGINAL: SheperdN7

Asking this because I'm curious- Do your ships still gain any experience from "sinking" this unsinkable sub?[:D]

No [:(]
A People that values its privileges above it's principles will soon loose both. Dwight D Eisenhower.
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Macclan5
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Location: Toronto Canada

RE: Unsinkable IJN SSX sub ?

Post by Macclan5 »

ORIGINAL: BBfanboy

ORIGINAL: Macclan5

Follow up ...

Version 1.7.11.24 December 2014

Still have the unsinkable IJN sub SSX at Truk.

Again minor annoyance but if someone is looking at beta patches they may want to drop me a line.
Since this sub never does anything, I am thinking the icon is an artifact that the game failed to remove after the sub cashed in - i.e. you have a false indication there.

If you are playing the AI, open the IJ side (H2H selected before turn is run) and check only that detail before closing out again. You can go back and re-run the turn with "Japanese - Computer" selected to resume your game without taking over the Japanese side of play.

Follow Up.

Thanks.. BB

And as it turns out it must have been some sort of false indicator.

I was about to follow your directions vis a vis open in H2H; but it disappeared.

Further clarification:

I had ASW assets (DE AM AM) on a 1 hex patrol in Truk as my TF'S unloaded. The unsinkable sub was reported in the daily combat log as hit and sunk by the same assets.

As soon as I gave up and disbanded the ASW patrol... the unsinkable sub also disappeared.


Voila.

Some sort of repeating trigger unique combination.

As I indicated - merely and annoyance as neither the ships gained lost anything in the transaction.

Case closed.[:D]




A People that values its privileges above it's principles will soon loose both. Dwight D Eisenhower.
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