New scenario : Nickel

Post new mods and scenarios here.

Moderator: MOD_Command

Post Reply
Joel
Posts: 12
Joined: Thu May 18, 2000 8:00 am
Location: France

New scenario : Nickel

Post by Joel »

French military presence in overseas territories is barely enough to control illegal fishing in EEZ waters, what would happen in case of a serious crisis ?

New Caledonia is an island rich in mineral ressources, with 10% of the world's nickel reserves and a huge EEZ. In an uncertain future it could attract attention of expansionist powers.

And French reinforcements would be very very far away...

*****

Enjoy ! Any feedback is welcome...
Attachments
NICKEL.zip
(69.73 KiB) Downloaded 46 times
User avatar
Jorm
Posts: 546
Joined: Tue Jun 25, 2002 5:40 am
Location: Melbourne

RE: New scenario : Nickel

Post by Jorm »

Hi

very nice scenario set up

some feedback
1. did you mean for all sides to be playable ?
2. I found the yacht, but no event triggered, its very difficult to follow it as precisely as you specify.
3. whats the point of the vessel just north of Tasmania, or is that revealed latter

nice work

cheers

Joel
Posts: 12
Joined: Thu May 18, 2000 8:00 am
Location: France

RE: New scenario : Nickel

Post by Joel »

Hi Jorm, thank you for your feedback

1/ Only the French side is playable. I should have mentioned that in the scenario presentation.
2/ Yes the micromanaging of the helicopter to provoke a reaction from the yatch is a bit cumbersome. You have to zoom in, lower the altitude to 1000ft, align your course on the yatch et reduce the speed to approach it smoothly, then when you close in under 200m, "something" happens. Maybe I will add a message event to make this more clear...
3/ This vessel is mentioned at the end of the side briefing, it will be placed under your command later in the scenario.

Cheers
User avatar
Gunner98
Posts: 5965
Joined: Fri Apr 29, 2005 12:49 am
Location: The Great White North!
Contact:

RE: New scenario : Nickel

Post by Gunner98 »

Haven't had a chance to try this one but for the point on playable sides - there is a check box in the side set up menu where you can designate a side as not playable.

B
Check out our novel, Northern Fury: H-Hour!: http://northernfury.us/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/
Post Reply

Return to “Mods and Scenarios”