[Q] No more laser weapons systems until V1.12?

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Kitchens Sink
Posts: 402
Joined: Sun May 04, 2014 8:55 pm

[Q] No more laser weapons systems until V1.12?

Post by Kitchens Sink »

Awwwww shucks. I had them added onto several surface ships and some land units in a new future-based scenario. Guess I'll have to remove them and wait.
Dimitris
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RE: No more laser weapons systems until V1.12?

Post by Dimitris »

Yes, we're doing a complete overhaul on them. Multiple types each with its own peculiarities.
Dimitris
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RE: No more laser weapons systems until V1.12?

Post by Dimitris »

Update on this: The existing HEL weapons (ABL 300nm COIL laser & LaWS short-range laser) are enabled in v1.11 SR7. You will be able to use them from the next build. Thanks!
Kitchens Sink
Posts: 402
Joined: Sun May 04, 2014 8:55 pm

RE: No more laser weapons systems until V1.12?

Post by Kitchens Sink »

Thanks for the heads up. The scenario I mentioned uses the LaWS, so I'm glad I didn't delete them yet.
inanetunaman
Posts: 27
Joined: Sun Jan 29, 2017 12:55 pm

RE: No more laser weapons systems until V1.12?

Post by inanetunaman »

sense i can't test this yet, will the lasers with 3NM range work on aircraft above 18230 ft if they are mounted on a plane, i get that a ship based weapon with a 3nm range could not shoot higher then its range, but if the plane was 20000ft in the air, could it shoot at another plan at the same height

if not, could i ask for an air to air version, i like the 3nm range, but the target height may cause problems
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