Isolated Units

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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MaXXOltt
Posts: 14
Joined: Mon Dec 14, 2015 12:02 pm

Isolated Units

Post by MaXXOltt »

Just a few thought about isolated units...

Now, combat units may be destroyed in the battle or may surrender when they are “isolated”. Support units also has a chance to be destroyed (only in the "regular" battle), but they are never surrender, and they have magical ability to escape, even being encircled far behind the frontlines.
Why support units assigned to the isolated HQ do not surrender like combat units?
For example – Korsun - The Red Army encirclement of Cherkasy–Korsun inflicted serious damage on six German divisions, including the 5th SS Panzer Division. Though most of the men escaped, they had to leave nearly all of their heavy equipment behind.
I think it would be correct if isolated support unit will have some chances to be destroyed or surrender while being isolated.

And when HQ is isolated the leader should have a greater chance to be killed or miissed in action. For example - At Stalingrad almost all of German leaders were captured or killed.
Stelteck
Posts: 1420
Joined: Tue Jul 20, 2004 5:07 pm

RE: Isolated Units

Post by Stelteck »

Support units can surrender if attached to a combat unit that surrender.

But HQ are dislodged so are HQ support units.

Disloged units still take casualties eventually. (Like 10%).
Brakes are for cowards !!
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