new to SCWWII - a few more basic questions...

Fury Games has now signed with Matrix Games, and we are working together on the next Strategic Command. Will use the Slitherine PBEM++ server for asynchronous multi-player.

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GreyWolf16
Posts: 56
Joined: Sat Apr 20, 2013 11:22 pm

new to SCWWII - a few more basic questions...

Post by GreyWolf16 »

- I have scanned both manuals and cannot find a graphic that shows what each of the unit markers, numbers and colors mean (I'm using Nato markers) Did I miss it or has anyone included one in a guide or WIKI somewhere?

- I would love to slow down and occasionally stop the action sequence so that I follow that action better as it unfolds - is there a hot key for that or a file I can edit for this?

Thanks.

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Leadwieght
Posts: 327
Joined: Thu Feb 23, 2017 11:51 am

RE: new to SCWWII - a few more basic questions...

Post by Leadwieght »

Section 3.6.11 has a list of the NATO and figurine-style symbols.

Currently, there is no way to pause the replay of your opponent's last move. However, if you de-click the radio button for "fast Animation" in the screen that appears every time you load a turn, the reply will run a bit more slowly.
GreyWolf16
Posts: 56
Joined: Sat Apr 20, 2013 11:22 pm

RE: new to SCWWII - a few more basic questions...

Post by GreyWolf16 »

Thanks. I did find that section helpful so I guess the only thing I haven't found yet is what the various tiny little numbers represent underneath the unit.
Ironclad
Posts: 1936
Joined: Wed Nov 22, 2006 1:35 pm

RE: new to SCWWII - a few more basic questions...

Post by Ironclad »

They show technology levels achieved through research; right click properties on a unit to check which applies and the current position. Right click upgrades to change to the next available level paying the appropriate cost (this can't be used when next to an enemy).
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